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Creature (3)

Planeswalker (2)

Artifact (3)


This is probably the first deck I've made with a strong sense of synergy it's creature heavy. and doesn't contain any instances. It also has a slow start up depending on the hand your dealt.

One of the major point of the deck is getting out Sen triplets and using the opponents hands.

The most like course taken to do that is: Third turn your playing metalworker and fourth turn you using his ability to play darksteel forge. This will solidify his position as you continue to use him, cheapening the cost of every card after that.

Tinker would come to your hand next turn and you now have four lands to include an artifact land. sac one of the artifact lands to bring in mycosynth lattice. Now you'll be able to play any card in your hand as long as you always keep three artifacts in your hand.

Having said all that if any one has a way to make this faster im all ears. For right now this is the best I have. against a burn, or aggro deck, or control im think im gonna run into some problems.

Any suggestions are good, thanks.

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Date added 12 years
Last updated 11 years
Legality

This deck is Casual legal.

Rarity (main - side)

8 - 2 Mythic Rares

15 - 6 Rares

10 - 0 Uncommons

16 - 0 Commons

Cards 61
Avg. CMC 4.10
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