pie chart

Harmonious Celestial Rat Farm

Casual* Aggro BG (Golgari) Casual Rats

DreadKhan


Sideboard

Enchantment (3)

Artifact (4)


Maybeboard


This is my Rat Farm deck, which features a few humans that tend to the rats/lead them to wipe out my opponents. This is a fun Rat Vorthos deck, with most of the deck running weird cards. Diligent Farmhand is ramp, and Muscle Burst can end a game quicker, something I like to do, and helps deal with situations where I only have 1 or 2 rats out, and am vulnerable. Harmonize isn't the strongest draw option, but I feel like it's on flavor for the deck, the humans living a harmonious commune with the rats, leading them to victory. The deck is desperate for removal, but I'm not sure of good Vorthos removal, atm we can steal something late game in a pinch, but we're actively bad at removing stuff pre-board. I think we still suck at removal after because we leaned into Green removal, the sideboard is probably not doing what I need atm so we'll see.

Should I just ditch the slower rats and go for full speed instead? One idea might be to switch in some Sewer Rats, which are able to squeeze for a lot of life potentially, when you've got nothing else to do with the mana/life. They're not good, but I think they're solidly better than any other 1 drop Rat.

Should I toss in a Karumonix, the Rat King or 2? I feel like I'd want a few more rats to really make that card go, but atm it's ~1.8 rats in 5 cards, which is far from bad. I'm wondering about x1 Marrow-Gnawer, x1 Ogre Slumlord and x2 Karumonix, but maybe I just want to use Marrow-Gnawer somewhere else, rather than it being bad here?

Suggestions

Updates Add

I'm seriously considering switching out Typhoid Rats for Sewer Rats, the ceiling is WAY higher for the Sewer Rats, as long as you have life it's usually a good play to pay if you've got spare mana (when you draw it , so that's a really good sign on a 1 drop. AFAIK if you're paying life to trade up on Sewer Rats when you've drawn poorly sounds amazing (you save life over time because their creature is dead), and if they don't have a blocker you can just pump it up to +3/+0 for only BBB, I'm a little shocked this wasn't seeing niche play somewhere as a seriously pushed 1 drop, I'm guessing the issue is Mono Black Aggro isn't really a Legacy deck? Anyways, Typhoid Rats is never better than a 1/1, meaning it's an awful clock if I draw it later, when you get down to it it's almost never worth attacking with Typhoid Rats because they're designed to be blockers, them not having Defender is mostly moot since nobody will bother to block them unless they're about to die, making it a terrible card later game, especially if people have evasion of some sort. The only ceiling is using Typhoid as a dedicated blocker from turn 1 on, followed with a Pack Rat, at which point I can just pump all my mana into new Pack Rats if I didn't draw great. meanwhile if I play Sewer Rats turn 1 followed by a Pack Rat I either make a Pack Rat or buff my Sewer Rats, depending on which is better, which sounds pretty sweet IMHO, if I need to buff my Pack Rat to survive combat I make a new Pack Rat, and if I need Sewer Rat to trade up I can achieve that, 4 power can kill a lot of creatures. I feel like it's a straight upgrade, and Ogre Slumlord means I'd rather have it, Piper and a Sewer Rat out, so if they want to block that Rat they're going to lose 2 creatures, and if they don't I can hit them for 4 with my 1 drop!

Comments

75% Casual

25% Competitive

Date added 4 years
Last updated 1 week
Exclude colors W
Legality

This deck is Casual legal.

Rarity (main - side)

34 - 3 Rares

2 - 4 Uncommons

12 - 8 Commons

Cards 60
Avg. CMC 2.32
Tokens Copy Clone, Rat 1/1 B
Votes
Ignored suggestions
Shared with
Views