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Sorcery (1)


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Redwall Abbey

The heroes of Redwall Abbey rise up to stand against their villainous vermin oppressors. This was one of my favorite fantasy series growing up and it even inspired me to write my own woodland creatures novel during grade school. I'm glad they've incorporated it into a MTG set!

There are two different strategic paths that can be taken depending on what's drawn. Either Voltron-Style commander buffs, protection, and damage. Or the Mouse Royal Guard - power up a handful of Mice rather than a huge army of tokens and value grind the opponent down.

Voltron-Style: Buff up Mabel with all the equips. Tutor for one equip enchantment, preferably Fighter Class, then Sunforger to have on-demand protection, or for ramp cards if needed. If possible swing with Flying or Unblockable, Trample, and Double Strike, and it will be easy to rack up 21 Commander damage if Mabel isn't removed quickly. Bank mana to protect Mabel with a Sunforger tutor cast.

Mouse Royal Guard: Play cheap cost Mice and buff them with things like Anduril, Narsil Reforged and Cathars' Crusade. Draw into more Mice and equips with Glimmer Lens, Escarpment Fortress, Folk Herofoil, Minas Tirith. Protect the Mouse Guards and board wipe enemy creatures and remove pesky enemy artifacts / enchants with Sunforger tutors.

{Draw}

Fountainport, Glimmer Lens, Minas Tirith, Monumental Henge, Emberheart Challenger, Escarpment Fortress, Whiskervale Forerunner, Sword of Fire and Ice, The Immortal Sun, Tome of Legends, Folk Herofoil

{Tutor}

Sunforger, Enlightened Tutor, Idyllic Tutor, Plea for Guidance, Steelshaper's Gift, Fighter Class, Axgard Armory, Inventors' Fair

{Ramp}

Boros Garrison, Nykthos, Shrine to Nyx, Raging Battle Mouse, Blacksmith's Talent, Fighter Class, Forge Anew, Sigarda's Aid, Patchwork Banner, Sol Ring, Sword of the Animist, The Immortal Sun, The Reaver Cleaver

{Lifelink / Lifegain}

Brightblade Stoat, Basilisk Collar, Resurrection Orb, Shadowspear, Sword of Light and Shadow, Umezawa's Jitte

{Power / Value}

Akroma's Will, Boros Charmfoil, Delayed Blast Fireball, Final Showdown, Flare of Fortitude, Settle the Wreckage, Luminous Broodmoth, Steelburr Champion, Whiskervale Forerunner, Colossus Hammer, Embercleave, Godsend, Shadowspear, Sunforger, The Immortal Sun, The Reaver Cleaver, Umezawa's Jitte

{Artifact / Enchantment Removal}

Nettle Guard, Return to Dust, Wear / Tear

{Recursion}

Pre-War Formalwear, Sword of Light and Shadow, Resurrection Orb, Luminous Broodmoth

{ETB Triggers}

Cathars' Crusade, Folk Herofoil, Nahiri's Resolve, Sigarda's Aid

{ETBs}

Ancestral Statue, Blacksmith's Talent, Forge Anew, Embercleave, Armory Mice, Pests of Honor, Raging Battle Mouse, Valley Questcaller

{Valiant}

Emberheart Challenger, Flowerfoot Swordmaster, Heartfire Hero, Mouse Trapper, Nettle Guard, Seedglaive Mentor, Veteran Guardmouse, Whiskervale Forerunner

{Valiant Triggers}

Fighter Class (Level 2, free triggers to all), Lightning Greaves (free triggers to all), Brambleguard Captain, Brave-Kin Duo, Manifold Mouse, Roughshod Duo, Thistledown Players

Blacksmith's Talent, Fighter Class, Forge Anew, and Sigarda's Aid help mitigate equip costs. Looking at you Colossus Hammer.

Forge Anew + Resurrection Orb or Lightning Greaves = instant targeted protection for individual creatures during your turn. Sigarda's Aid also helps with redundancy here, although you'd pay the casting cost. Both enchantments can also be used when attacking after blockers are declared to instantly equip something super strong like Godsend or Colossus Hammer.

Sunforger gives access to any instant if equipped and floating / mana. Enlightened Tutor would be a must to tutor missing combo cards. Sunforger can also protect against board wipes with multiple instant options and big swings with Settle the Wreckage, or put big sudden pressure on with Akroma's Will. This could also be used defensively in a pinch.

Final Showdown also synergizes with the indestructible instant protects, Flawless Maneuver and Flare of Fortitude can even be cast for free or for 1 creature simultaneously to board wipe only enemy creatures. Plus the added bonus of being instant speed and tutorable from Sunforger. However you do have to pay the additional mana cost, so it would be at least 7 mana to activate Sunforger and add the board wipe cost. Still great to be able to instant tutor for it though.

Many creatures' Valiant effects can be triggered by other creatures and equips. Fighter Class level 2 makes most equips free. You only need one 0 cost equip to trigger all your creatures Valiant effects for free each turn. Lightning Greaves helps with redundancy here.

Umezawa's Jitte, Sword of Fire and Ice, Sword of Light and Shadow, Bloodforged Battle-Axe and Lifelink effects can trigger twice in one turn if the creature has Double Strike. The swords and axe can also trigger from Trample damage if blocked.

Fountainport token sacrifice / draw can come from Diamond Pick-Axe, The Reaver Cleaver, Bloodforged Battle-Axe, Jacked Rabbit, Warren Warleader, Bumbleflower's Sharepot (with bounces), or even Cragflame (with Mabel bounces if you're feeling spicy), or many Offspring effects.

Old combo: Nahiri's Resolve can blink any number of creatures / artifacts and trigger various effects. This would include Bumbleflower's Sharepot, Pre-War Formalwear, Tome of Legends, Cathars' Crusade, Sigarda's Aid, Ancestral Statue - this creature can also bounce Fighter Class and Forge Anew. Door of Destinies, Folk Herofoil, and Vanquisher's Banner can also benefit from Ancestral Statue mouse bounces. The blinks and bounces also act as a soft protection for valuable permanents against Sorceries.

The Tutors and Plea can be used to search for any enchantment to suit the situation. The most optimal order would be Plea for Guidance -> Fighter Class+Nahiri's Resolve -> Sunforger -> Enlightened Tutor -> Ancestral Statue -> bounce Fighter Class -> blink Ancestral Statue -> Profit


The sideboard for the deck is intended for use with Hexapod's Ban List in their casual high-power multiplayer games. Sol Ring and Enlightened Tutor are banned and to be replaced by the sideboard cards.


These Combos have been really fun to theory-craft and I'm looking forward to trying out the deck. Let me know if you have any suggestions! Thanks for reading

Suggestions

Updates Add

Swapped Flare of Fortitude and Boros Charmfoil for Teferi's Protection and Clever Concealment.

Reasoning: phase out is a more powerful form of Protection since it evades Exile and -X/-X removal, and equips also stay attached so it's sort of a no-brainer and I should have realized this earlier. Also with Sunforger Tutors, the mana cost is still the same.

Also swapped Embercleave for Hammer of Nazahn - I've been looking at this Hammer for awhile and decided to pull the trigger here mainly for the ETB other equip ability. It's an Artifact that can be Tutored for when the Enchantment Tutors are not available. The Indestructible is also nice. Losing the Double Strike from Embercleave is not so bad since Blacksmith's Talent, Manifold Mouse, and Sunhome also give access to Double Strike.

The Reaver Cleaver swapped for Boros Signet - The Cleaver is a cool card but it just feels too slow for the ramp role that it's filling. The Signet can also help correct a colorless mana, definitely more useful early on unless you pull a lucky Sigarda's Aid.

Finally removing the two Village lands for other land options. Not having access to the correct colored mana can be annoying or even devastating, and in my play testing I find myself never using their activated abilities anyways. Nykthos also doesn't seem very useful here due to all the colorless artifacts, so removing that as well and opting for more colored mana. Specifically switching in Razorgrass Field  Flip, Elegant Parlor, and Kor Haven.

Comments

Revision 30 See all

(6 days ago)

+1 Elegant Parlor main
Top Ranked
  • Achieved #1 position overall 3 months ago
Date added 3 months
Last updated 6 days
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 1 Mythic Rares

47 - 0 Rares

27 - 1 Uncommons

10 - 0 Commons

Cards 100
Avg. CMC 2.55
Tokens City's Blessing, Copy Clone, Cragflame, Fish 1/1 U, Flowerfoot Swordmaster 1/1 W, Manifold Mouse 1/1 R, On an Adventure, Rabbit 1/1 W, Rebel 2/2 R, Steelburr Champion 1/1 W, Sword, Treasure, Warren Warleader 1/1 W
Folders Decks, Commander decks, !Commander Decks, Looks Fun!, Decks I want to build, Commander Decks, Red/White, Commander (Inspiration), Mouse, Decks
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