I just threw together a mixture of heroic creatures, enchantments, control cards, and some burn cards that I have. I'm open to change the deck to make it better my main purpose for this is to get a R/W deck that allows me to build massive creatures quickly while still having some control over my enemy.
Akroan Skyguard , Dawnbringer Charioteers , Fabled Hero , and Hero of Iroas - These are my main heroic creatures that will help me overwhelm my opponent. The plan is to get them out quickly and immediately start pumping them up with enchantments.
Lagonna-Band Trailblazer - There to give me some defense and if needed I can boost it with enchantments.
Quarry Colossus - Just threw him in there to have a big creature if the game gets to that point. It's ability could also help me remove some creatures off of my opponents battlefield giving me a chance to go in for the kill.
Iroas, God of Victory - If I can get him out there along with even just one of my main heroic creatures it would definitely help making my creatures a indestructible powerhouse when attacking.
I'll use Mortal Obstinacy , Dragon Mantle , Madcap Skills , and Titan's Strength to boost my heroic creatures. Mortal Obstinacy will definitely help out if my opponent is using a lot of enchantments as well.
Adding in some control like Oppressive Rays will help me keep my opponents creatures frozen while I hit them with my heroic creatures.
Launch the Fleet and Dictate of Heliod could be very useful late in the game to secure me victory.
And last but not least the few burn cards I have such as Magma Jet , and Lightning Strike are cards that can help me in multiple ways.
I'm going to play this deck at this weeks FNM but I'd like to hear some opinions on how I can improve this deck. Thank you for taking a look at my deck!