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Tried and True Unlimited Combos with redundancies i.e.Phyrexian Metamorph for Sculpting Steel. This deck is designed to play fast and go for the throat, my limited card library has in many ways hampered the overall synergy; which is why many of you may notice certain less than desirable cards given the decks focus.

1.Blood Artist + Sculpting Steel + Sharuum the Hegemon

2.Disciple of the Vault + Sculpting Steel + Sharuum the Hegemon

3.Bitter Ordeal + Sculpting Steel + Sharuum the Hegemon

4.Sword of the Meek + Thopter Foundry + Time Sieve

This Deck is a revision and update of my close friend Regiment47's deck. If anyone has suggestions on how to improve this decks performance please comment and add your feedback.

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After a bit of play testing and Input from my buddy, as well as enpc; it's become obvious that my decks land base needs work.

// During play I notice a point where the lands I need to tutor or use an artifact haven't appeared as often as desired so in order to mitigate this fact I've ordered the following lands and will slowly be replacing my Basic Island,Swamp and Plains.

1.Ancient Tomb 2.Sunken Ruins 3.Caves of Koilos 4.Underground River 5. High Market 6.City of Brassfoil 7.Adarkar Wastes 8.Seat of the Synod 9.Fetid Heath 10.Ancient Den 11.Vault of Whispers 12.Mystic Gate 13.Scrubland

Next I will be adding in Tezzeret the Seeker and Transmute Artifact for more tutoring in an attempt to speed up the decks combo.

With these Additions I feel Sharuum will have much more synergy with the deck overall and achieve victory at an accelerated pace while providing plenty of lands for use.

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Revision 5 See all

(5 years ago)

Date added 10 years
Last updated 5 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

47 - 0 Rares

20 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.08
Tokens Thopter 1/1 U
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