This is a voltron Uril, the Miststalker deck. It is designed to be fast and brutal and so far has lived up to my expectations. I have played it 3 times, and I am 2-1 with it and even when it does not win it completely changes the game. This is a deck that forces your opponents to revise their strategy because they can not let it stay on the board for too long. In 1v1 games (not French Rule obviously) I won on T4 once and seeing how that game played out I do not see a T3 win being out of the question.

In multiplayer games you can hit hard and fast in the beginning and force people to deal with Uril. After he has been tucked, play defensively as most people will not think you are a threat anymore, then tutor for Uril or better yet entwined Tooth and Claw him and Xenagos, God of Revels to (Hopefully) take a player out of the game that turn and start pumping up Uril again.

I am purposely trying to stay away from infinite combos, there is one in here: Aggravated Assault and Bear Umbra/Sword of Feast and Famine. All those cards are great and warrant a slot by themselves, so I do not feel too bad about it.

Other than that it is pretty much ramp out Uril and smash stuff. I know I need more removal, but i need a few more play throughs to see what I should cut for it.

As always please critique and suggest.

Edit: I have or will buy most of these cards, with the exception of Mana Crypt which I will be trying to trade some for.

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Date added 10 years
Last updated 4 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

41 - 0 Rares

22 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 2.94
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