Sideboard


Maybeboard


This is an aggressive black white deck that hates its hand. the goal is to to burn through your hand to take advantage of madness and delirium.

sideboard has not been updated to kaladesh standard.

the strategy falls mainly in to 3 categories

discard them, cast them, whatever. burn through you hand.
the best discard outlet in his deck is Peace of Mind . your defenses aren't that great, and you will probably be pricking yourself a bunch with Asylum Visitor and Cryptbreaker . gaining 3 life, enabling madness, and getting closer to delirium is amazing.
Cryptbreaker is both a card drawing machine and a discard outlet. There aren't any other zombies at a low cost in the deck, but it doesn't matter. you'll probably be activating his ability every turn once you hit 3 lands, defiantly by the time you hit 5. and once you get to five or six lands, Gisa's Bidding and From Under the Floorboards start being way more powerful as the zombies can draw you cards. it is also unbound at instant speed. chump block, and them draw a card before damage. do it during your opponents endstep.
Geier Reach Sanitarium is there because duh. land that lets you discard things, yes please. ain't no removal killin' this. it also helps you dig for better discard outlest
Sinister Concoction is extra removal, and also helps enable delirium, and also madness.
looking at the decklist, it's fairly obvious that it takes advantage of madness and delirium.
Topplegeist does this well. first of all, its a 1/1 flyer, never forget that. pinging for 1 is 1 step closer to victory. secondarily, it taps a thing when it enters; tap down a blocker and then swing in with Cryptbreaker and/or a zombie token. thirdly, if you have delirium, it taps a thing every opponents upkeep; tap a big attacker, and then attack past it.
Mindwrack Demon is also really good. a 4/5 flampling for 4, yes please! also never cast it unless you are at least half way to delirium. it also eats Archangel Avacyn  . it's a power house. flampling is not something to be scoffed at. they can't chump block it with Selfless Spirit because it just tramples over it. the only creature who really puts up a fight ism the aforementioned Archangel Avacyn  , who gets devoured unless she was just flashed in, Ishkanah, Grafwidow and Avacyn after she flips. I guess that Avacyn with a counter from Dromoka's Command it would also work. also dodges Grasp of Darkness and Languish.
Alms of the Vein is very good. it gains you 3 life and helps you get your opponents life to 0. and when you madness it, it only costs .
Gisa's Bidding makes zombies. it puts 4 power on the field witch is a big boost, and it also synergies with Cryptbreaker . 2 zombies plus the cryptbreaker makes 3 zombies and then it will let you draw a card. so if you have cryptbreaker, its practically a cantrip.
From Under the Floorboards is a late game version of Gisa's Bidding . it makes a bunch of zombies rather then just 2 and gains you life as well. you'll almost always want to madness it out.
Murderous Compulsion is there because its madness-able removal. its not quite as good as Sinister Concoction but it's a bit easier to cast.
cause you(or at least should have) burnt through it
first of all, Cryptbreaker ! it draws you cards. activate it during your opponents upkeep; chump block with zombie tokens and then before damage, tap them for a card. between Peace of Mind and Alms of the Vein you'll hardly feel the 1 damage.
Don't be fooled, Drownyard Temple is good. pitch it to any to your dicard out lets, then bring it back. it doesn't actually draw you cards, but it is fuel, although not nearly as potent, for the fire.

think of it like Sanitarium Skeleton but as a land rather than a creature.

if you don't have any hand, Asylum Visitor is here to give you a free card! it doesn't work perfectly with cryptbreaker, but because all of your discard outlets are instant speed, you can use cryptbreaker on your opponent's endstep, and then discard your hand still on their endstep. then during your upkeep you get value off of your visitors. and if you do get multiples, then go bananas. also it has madness to take advantage of
Sea Gate Wreckage has the same job as Asylum Visitor but you pay mana rather then life.
because you need removal to make your opponent win slower.
short and sweet, Ultimate Price is an instant speed removal, enables delirium.
as previously stated:"Sinister Concoction is extra removal, and also helps enable delirium."
do better game 2.
Pick the Brain is really good. it gets rid of any one threat entirely. its like Infinite Obliteration but better. it gets rid of ANY threat that's in an opponent's hand, Collected Company, any of the dragon commands, Negate, Spell Queller, Selfless Spirit, anything you want.
Tooth Collector is great against tokens and spirits. it picks 1 off when it comes in, and when you have delirium it picks of another on each of their upkeeps.
Duress is great against company and control. its not hard to see why.

it also hits Liliana, the Last Hope and Kozilek's Return

Hallowed Moonlight stops Collected Company because they weren't cast. also, tokens aren't cast. also draws a card which nice.
Descend upon the Sinful is a wrath effect. also makes a 4/4 angel.
Anguished Unmaking just hits (almost) Everything else you don't like.

just not lands.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 5 Mythic Rares

17 - 0 Rares

19 - 5 Uncommons

10 - 0 Commons

Cards 60
Avg. CMC 2.24
Tokens Angel 4/4 W, Human Cleric 1/1 BW, Zombie 2/2 B
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