Story Time Long after the war on Mirrodin, and the Phyrexians left the plane, Mirrodin had become a wonderful shiny utopia. You as a Planeswalker can travel there anytime you please, and you do whenever you have a free moment. The myrs created by memnarch were repurposed to help keep Mirrodin clean, shiny, and all its population happy. Watching the suns set on a metallic beach is known to cause eternal happiness from its beauty. From all the things you witness as a Planeswalker, that is the only thing that keeps you going everyday, the thought of witnessing the suns set every night, that is your reason to live. One night you realize that all the suns are getting closer to each other and there is much more mana in the air. Each night after they keep getting closer and closer while your mana pool grows more and more every day. Everything is great until the day that all the suns line up. All the myrs shut down, and no one knew why, and no one could fix them, not even memnarch. At suns set the Indomitable Archangel flew up over the 5 suns all aligned perfectly to create a new mana, the perfect mana made up of all the 5 basic types, Crystal Mana! With the power of the crystal mana the archangel summoned all the myr back to a sort of half life under her control. Its up to you to stop her and her myr army and bring Mirrodin to peace once more!
Sorry I suck at writing, but I thought it was fun and I wanted to post this on
MrKnify's challengedeck-large:Most entertaining deck
Horde Deck with Myrs
I love Myr and I love horde decks so I thought it would be fun to make one.
If you dont know what horde is, its basically like the Face The Hydra challange deck. You can face it alone or with some friend, but Its like on the same team. The horde is controlled automatically by flipping over the top card during its turn. you get 3 turns to prepare before the horde gets a turn. during the hordes turn you flip over cards till you reveal a non token card then cast all the revealed cards. You can read all the rules here:
http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/sf/165