"Then I saw when the Lamb broke one of the seven seals, and I heard one of the four living creatures saying as with a voice of thunder, Come. I looked, and behold, a white horse, and he who sat on it had a bow; and a crown was given to him, and he went out conquering and to conquer."
As part of my Four Horsemen series of modern decks, I present Pestilence. Starve your opponents of land, so that they may never cast a spell
The cards:
Glistner Elf-bust one drop an infect deck has
Blighted Agent-best two drop creature for an infect deck, unblockable and infectious
Ichorclaw Myr-I don't have Noble Hierarch's yet but I really like the myr. Put Rancor on it and let an opponent forget to block and you can not only take out a threat but push through a bunch of poison counters
Rancor-trample, pump, and comes back today hand? yes please
Apostle's Blessing-protection and often times helping my creatures get their damage through
Vines of Vastwood-protection to go with my pump
Mutagenic Growth I don't really care what my life total is as long as my opponent is dead
Gitaxian Probe-lets me see what I'm facing, and fills my graveyard a bit, and lets me draw a card
Might of Old Krosa
yeah I have to main phase it but still its +4/+4 for one G
Groundswell
-mights situational brother, still great
Become Immense-a godsend to infect players, we have very little graveyard interaction, so this is just free pumps basically
Slip Through Space-only a one off but cantrips while helping get the damage through
Distortion Strike-often double unblockable along with the pump
Nature's Claim-mainboarded to help deal with the unexpected
Dismember-KILL MERLIA!! KILL HER!! NOW!! NOW!! NOW!!
Inkmoth Nexus
-infect creatures 16-20, plus a bit of mana, with built in evasion
Pendelhaven-green mana along with a free buff, this card has one me games all on it own
Breeding Pool
-blue and green mana in one convenient package
Misty Rainforest-the only fetch for now, I don't see the point t having more fetches in a deck then lands you can fetch
Forest and Island-four basics, so I always have something to get
Sideboard-
Grafdigger's Cage-it deals with so much
Vapor Snag-bounce a best creature away
Echoing Truth-bounce a lot of pesky creatures away
Nature's Claim-helps vs affinity, thopter, blood moon and many more
Tormod's Crypt-no, you don't get a graveyard. ever
Wild Defiance
-hey, thanks for helping pump my creatures even more
Dispel-deals with removing and coco
Spell Pierce-tries to deal with everything Dispel can't