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I ping, you mill.

Modern Combo Control Mill

Chepeshot


Combo Deck

The Concept is to get Mindcrank out,and then activate the first ability on Duskmantle Guildmage, and then mill a card or ping my opponent. Once the Guildmage takes effect, it's an infinite loop until either life loss or deck-out. I threw in a great deal of control to help make sure that those two cards make it safely to the field and resolve without issue.

This deck is very fun in theory. I tried to cap myself at 60 cards, but every time I went through the deck, I couldn't find a whole lot to take out. As a result, it's 64 cards, which hurts my probability on a few fronts, but hopefully luck plays out.

Any advice on how I might be able to make this deck run smoother would be appreciated. :D

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Date added 11 years
Last updated 11 years
Legality

This deck is Modern legal.

Rarity (main - side)

3 - 0 Rares

11 - 0 Uncommons

31 - 0 Commons

Cards 64
Avg. CMC 2.55
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