Primer guide
I've been playing bant blade for a few years now, switching between this and jund as my primary/secondary decks. Right now, I like bant over jund even though darcy lists are performing well. I honestly think that bant blade can be a top deck, the only thing is that tempo decks can be difficult to pilot (especially for newer players).
As a primer, this is some stuff that this guide might help you with by providing:
- Current card choices
- Why
- Possible Alternatives
- Sideboard guide against meta decks
- Common and interesting lines that can present themselves.
Mainboard
Lands
Most lands are pretty standard for bant blade lists. The standouts here could be Horizon Canopy and the Zagoth Triome.
- Horizon Canopy
- Can be replaced with Waterlogged Grove
- With about 6 dorks, being able to pitch a land to draw is useful
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Zagoth Triome
- Can be replaced with any triome hitting 2 of the decks colors
- Chosen with an off-color on purpose to help Prismatic Ending
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Glasspool Mimic
- Currently being considered in place of the Triome, as an extra blue card that can be pitched to FoN. Will have to evaluate further.
Walkers
You'll notice the lack of a Jace, the Mind Sculptor. The reason for this was basically Toski. However, Toski has since also been cut, with possibly doing 1 max in the deck. Jace doesn't really fit into the tempo plan, and it serves more as a control threat. But in the meta now a days, with many red decks, he's not a very strong walker.
Teferi, Time Raveler (3feri) is pretty standard in this list at the time of writing. It provides strong tempo plays bouncing a fresh saga (don't do this after they are past the first lore), creature, etc., and drawing a card. It's also built-in hate against the cascade decks currently popular in the meta, and any deck that wants to work at instant speed. The obvious synergies with Spell Queller is a cherry on top.
Creatures
Most creatures are standard, 6 mana dorks is especially useful with the 3 color base. Being able to drop a 3cmc threat on turn 2 is exactly the kind of play you want to be making most of the time, short of holding mana for a counter (with queller, both of these are the same).
The most interesting creature choices here are:
Instants
Sorceries
Equipments
Sideboard
Graveyard Hate
Generic Stax
Aggro push
Targeted Removal
Wide Removal