One of the biggest decisions of this deck was the color. would i go green white
Horizon Canopy elves, green black elves, combo elves, more tribal less instants???
i ended up going with black green, because black green allows for
Shaman of the Pack, which is great a great new addition from m15. An instant speed lose 8 life out of nowhere (by using
Chord of Calling or
Collected Company) can win some uncertain games, and shaman can most definitely close out
Death's Shadow.
CREATURES Heritage Druid: Is the star of the deck, she allows for elves to ramp insanely fast, as on turn 2, with this girl, you can cast heritage,
Dwynen's Elite, tap all 3 (including the elf token), and cast an
Elvish Archdruid.
Elvish Archdruid: A powerful addition to the deck that was released in m10, this was better than the previous lords, such as
Imperious Perfect, or
Elvish Champion, because it was essentially a
Priest of Titania on a lord.
Elves of Deep Shadow: A source of black mana, allows me to cut down elvish mystic to 3, and have 11 1 mana dorks.
Shaman of the Pack: Can come out of nowhere with a win. This kind of card is good when your opponent uses a card that prevents you from attacking, such as
Ensnaring Bridge.
Ezuri, Renegade Leader: Since Scars came out, this has been the main finisher. Have excess mana? Cast ezuri, and win.
Nettle Sentinel: Once was a definite 4 of, now reduced to a card merely of your own decision. Some people choose not to run nettle sentinel, as it only shines with
Heritage Druid. I run 2, as I can still get some value off of running some, but I still do not want to be flooded with nettles.
Elvish Visionary: like sentinel, this was once a must in every elf build. It still is one of the most powerful card in elves. I have it in my deck as a 2 of, as it is still a must.
SORCERY of course, none. because im totally not running a bunch of black lotuses which are totally sorceries.
INSTANTS Collected Company: Instant speed creatures is always good, not to mention all my creatures can be hit by this spell.
Chord of Calling: Similar in nature to
Green Sun's Zenith, cost more to cast but has convoke.