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"Infectless? How can you be 'nearly' Infectless?"

Commander / EDH Deathtouch Fight Mono-Green Proliferate

Otakuacid


Maybeboard


Fynn, the Fangbearer

My EDH ventures had me crafting another slice of the Mono-colored pie, this time, Green! As always I wanted to do something non-traditional for the color, Elf-mana into Entwined Tooth and Nail to grab Craterhoof Behemoth + Avenger of Zendikar is overdone, leads to hollow victories, & flaccid tables. Now, "Deathtouch Tribal" with janky commons... yes!

Addressing a Minor Pet-peeve. (Which hopefully is not read as...but definitely may be... a minor rant) In preliminary research for the deck, I found a lot of nomenclature that seemed to insinuate "Anything having to do with Poison Counters = Infect" Poison, as a mechanic, was introduced in Legends (1994). Infect did not appear until Scars of Mirrodin (2010)... I know/hope most players know the difference, but still Fynn was constantly referred to as an "Infect Commander", "Double-Infect", or "Deathtouch Creatures deal Infect" etc etc other nonsense etc. So... as a point of deckbuilding stubbornness/ my own personal attempt to put an end to this, intentionally avoided putting in ANY cards with the keyword "Infect". The ONE exception, Triumph of the Hordes which is so damn powerful at getting the little guys through.

This is an initial draft, and will likely develop as time goes on, new 1,2,3 cmc utlitiy Deathtouchers printed, or just stronk staples. I hope it really becomes a mainstay in my EDH collection.

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99% Casual

Competitive

Date added 2 years
Last updated 8 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

21 - 0 Rares

29 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 2.84
Tokens Citizen 2/2 WUBRG, Insect 1/1 G w/ Flying, Deathtouch, Monarch Emblem, Treasure
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