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Artifact (6)

Sorcery (3)

Enchantment (3)

Instant (3)


Need ways to make this deck more consistent, I feel like Gifts Ungiven is probably the correct way to go but I don't like the fact that it costs 4, meaning I can't reanimate anything until turn 5. And if I wanted to play gifts reanimator then that would be a whole other deck.

Considering swapping Ideas Unbound for Insolate Neonates, for more turn 1 discard, but I do really like Ideas and think it does its job well.

Advice on what to cut to replace with more removal/counter would be appreiated also you think that's necessary

Ideal opener:- Faithless looting- Sphinx of the steel wind- Trash for treasure- Ichor wellspring- Dispel- 2 land

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Date added 8 years
Last updated 7 years
Legality

This deck is not Modern legal.

Rarity (main - side)

6 - 0 Mythic Rares

21 - 0 Rares

17 - 12 Uncommons

12 - 3 Commons

Cards 60
Avg. CMC 2.75
Folders modern
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