The idea here is to get Guttersnipe out and then drop a bunch of sorceries and instants and hopefully kill the opponent before they can retaliate. I want to hold the Divination until a creature is out to get draw + damage otherwise there isn't enough damage to finish off the opponent. The planeswalkers I'm not so sure about, maybe need more damage spells in their place?

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 0 Mythic Rares

11 - 0 Uncommons

28 - 0 Commons

Cards 60
Avg. CMC 2.37
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