OK, so this is my first deck and I wanted to play around with a very budget deck based on the Heroic mechanic.
The main problem I had with the Heroic decks I found online was that they offered very little protection from burn/removal. I therefore thought that to protect your heroic guys from simply being returned to your hand (and giving your opponent a 5-for-1 with all the enchantments on your creatures) I would chuck a load of hexproof and protection in there with Gods Willing and Alpha Authority, both of which of course trigger Heroic. There's also a lot of life available from Ordeal of Heliod and Unflinching Courage, so even if you're creatures aren't killing your opponent, you're putting yourself into a strong position from early on with any luck.
At the time of writing I only have 1 scry land, in the future I could add some more but I am quite pleased with how cheap this deck is!
My idea for a quick game:
Turn 1 - Play Favored Hoplite
Turn 2 - Ordeal of Heliod or Alpha Authority, swing for 2/3.
Turn 3 - Another Ordeal/Alpha and Ethereal Armor to swing for 7/8 or so. Gain 10/20 life from Ordeal(s).
Turn 4 - Unflinching Courage to finish the game, or (if opponent has enough blockers) simply gain a ton of life and win next turn.
A slow game might involve playing lots of the cheap creatures with Ethereal Armor to give first strike and block your opponent until you can get enough enchantments into hand.
Please let me know what you think! Please bear in mind that the idea here was to spend very little money on something that would be fun to play and potentially win a few matches, but I would love to hear what you think I could do to make it better.