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Jeleva, queen of extra turns

Commander / EDH

palmerb2


Maybeboard

Instant (2)

Land (1)

Sorcery (1)


Ive been working on this deck for a better part of the year, and this is what its turned into as of Jan 2017.

The goal of the deck is to rush out jeleva, exile extra turn cards and win via extra turns/ commander damage or army of the damned. This happens a good 75% of the time when playing the deck, and usually turn 4/5.

A backup plan is to use lab man to win by decking everybody else with all the draw/wheels with recursion and copy effects. While this tends to win the later the game goes on, it was the original point of the deck. This wins about 10% of the time.

The other 15% is usually because I whiff on Jeleva hardcore, as this deck does tend to rely on luck. Thats why we run a little bit of top deck manipulation to try and mitigate this issue.

Any Help is appreciated!

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Date added 8 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

14 - 0 Mythic Rares

38 - 0 Rares

15 - 0 Uncommons

7 - 0 Commons

Cards 100
Avg. CMC 3.84
Tokens Copy Clone, Octopus 8/8 U, Zombie 2/2 B
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