Jeleva doesn't really deal well with other people and really prefers to be alone. A thus this deck doesn't have any creatures. I tried to not include any cards that make creatures but then id have to win via mill or burn, which is a bit dull tbh. Also no planeswalkers since they're even more anxiety inducing.

Game plan: Try to cast Jeleva on turn three with a two mana ramp card. When Jeleva eventually gets sent back home you seek to assemble a big spell and a spellslingin card and try to win from there.

(isn't finished yet)

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Revision 3 See all

(4 years ago)

+1 Academy Ruins main
+1 Badlands main
+1 Blood Cryptfoil main
+1 Bloodstained Mire main
+1 Bojuka Bog main
+1 Cabal Coffers main
+1 Cascade Bluffs main
+1 Creeping Tar Pit main
+1 Crumbling Necropolis main
+1 Dimir Aqueduct main
+1 Evolving Wilds main
-9 Island main
+1 Izzet Boilerworks main
+1 Miren, the Moaning Well main
-11 Mountain main
+1 Polluted Delta main
+1 Rakdos Carnarium main
+1 Reliquary Tower main
+1 Scalding Tarn main
+1 Shizo, Death's Storehouse main
and 32 other change(s)
Date added 5 years
Last updated 4 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

46 - 0 Rares

26 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 4.57
Tokens Construct X/X C, Copy Clone, Zombie 2/2 B
Folders Spicy brews
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