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Jeskai Control (Arena Standard)

Standard* Control RUW (Jeskai, America)

Drzombieface


Sideboard


Hello everyone, I'm back again with another Standard brew after several long years of not touching the format at all. Of course, it's because of the Return to Return to Ravnica.

There are a ton of sweet cards in this set that open up control decks to a ton of proactive play, and this list tries to focus on a few of those by splashing Red in a UW shell.

So far this list has five 5-0 finishes in the Competitive Constructed queue on Arena, and 1 7-0 finish in the metagame queue, with several 4-2 CC and a few 6-1 Meta finishes as well.

(Update: The deck currently sits at nine 5-0 finishes in Competitive Constructed, 13-2 in random games, and I managed to get another 7-0 finish in the meta challenge before it ended.

With how prevalent Aggro decks currently are in Standard, especially Arena, this variant of Control looks to take a more proactive approach to dealing with those aggressive threats, rather than mostly reactive responses like the U/W of old.

Thanks for stopping by, hope you like it and can get some wins out of it as well!

Updated list 10-22-2018:

The list has been updated to what feels like a much better main 60 and a more streamlined 15 card sideboard.

The key matchups are aggro variants, and the changes to the 75 reflect this very blatantly.

Aggro is once again dominating the format, and since I play against it a lot, I need to prepare.

The archetype is already very strong against slower midrange builds and stompy, since my 1-for-1 power is off the charts while still being able to frequently clear the board.

4x Deafening Clarion is still mandatory, and it is still likely one of the best spells in the format, let alone this deck.

This aggressive change to the main 60 provides the deck with a clear and direct win condition beyond Teferi, with Ionize, Lightning Strike, and Explosion being able to quickly close out games against unwary opponents.

I'll continue refining the build and I'll hope you will all return for the next update!

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Updates Add

Main deck changes:

Cards added: Lightning Strike, Justice Strike, Lava Coil

Cards with numbers modified: Blink of an Eye, Search for Azcanta, Chemister's Insight, Negate

Cards removed: Opt, Cleansing Nova, Ixalan's Binding

Reasons for change: Format is incredibly fast and swingy. Main 60 needs to be able to quickly react to aggressive creature-based decks and also be able to 1-for-1 threats until I can defend a cast or resolved Teferi.

THE DECK'S CURRENT RECORDS ON ARENA:

Competitive Constructed (Random Queue, Best of 3): 13-2 Competitive Constructed (5-0): 9 Competitive Constructed (5-1): 16

Meta Challenges (7-0): 2 WIN/COMPLETED CHALLENGE, 5 ATTEMPTS

Random Quick Play (Single Game Matches): 24-13

CURRENT RANK: Gold

Next likely direction: As Golgari and Izzet Spells continue to increase in popularity, the deck will likely need to have access to graveyard hate to stop Izoni decks and Arclight Phoenixes.

I'll be planning to test sideboard answers in competitive throughout this week, hopefully I get the correct matchups for proper testing.

I'll continue to update from here on out somewhat regularly, mostly depending on whenever I feel the need to alter the deck.

Comments

Revision 1 See all

(6 years ago)

-2 Banefire side
-1 Blink of an Eye main
+2 Chemister's Insight main
+3 Clifftop Retreat main
-1 Disdainful Stroke side
-2 Essence Scatter side
+2 Expansion / Explosion main
-2 Integrity / Intervention side
+1 Ionize main
-2 Island main
-4 Ixalan's Binding main
+2 Justice Strike main
+2 Lava Coil main
+3 Lightning Strike main
+2 Lyra Dawnbringerfoil side
-1 Mission Briefing main
-2 Mountain main
+1 Negate main
-4 Opt main
+1 Ral, Izzet Viceroy side
and 27 other change(s)
Date added 6 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 4 Mythic Rares

33 - 3 Rares

11 - 0 Uncommons

6 - 8 Commons

Cards 60
Avg. CMC 3.06
Tokens Emblem Ral, Izzet Viceroy, Emblem Teferi, Hero of Dominaria
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