This is a deck that I've wanted for a long time. And I'm new to EDH, so I decided it was time to make it. And here it is. The commander in this deck is Jodah, Archmage Eternal rather than Atraxa, Praetors' Voice because I think Jodah helps a little more in the way that he can make ALL my spells be 5 rather than more. Not to mention red is by far my favorite color so I had to splash some in.

Some creatures help me get that 1 turn rainbow are Birds of Paradise , Drover of the Mighty , or Sylvan Caryatid . Their are also lands and artifacts that help with "Add one mana of any color to your mana pool".

The most exciting thing about the deck is how I pump my Planeswalkers up faster than normal. A few cards that help with pumping up their loyalty counters are Doubling Season , The Chain Veil , or Deepglow Skate just to name a few. With these kind of cards I can get to my Planeswalkers max ability much faster.

I need to protect my Planeswalkers as much as I possibly can. My opponents are going to be taking out my Jodah and thats fine but I can't just let my opponents swing freely and kill my planeswalkers easily. So I'll be running about 3 board wipes such as Mass Calcify to not kill Jodah if I need him in play, In Garruk's Wake if someone else has multiple Planeswalkers, and Supreme Verdict for the end game.

How do I ultimately win? Their are quite a lot of different ways that this deck can win but a few game winners are Vraska, Relic Seeker , Vraska the Unseen , and Chandra, Bold Pyromancer . Some of the other Planeswalkers in this deck can also secure a victory easily if they get their loyalty counters up enough. Some will just force your opponents to possibly scoop.

If you like this deck please be sure to upvote it and let me know if you have any suggestions or anything that you'd change. Thank you! :)

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Updates Add

This update is to replace 7 cards with different ones. Next time this deck is updated, I'll change some of the land with the new expansion from War of the Spark. The cards that were removed from this deck were just as helpful as I hoped they'd be or just not really helpful at all. Some of the cards that I removed are arguably better than the new cards, but I find the new cards better situational for a more defensive play style. I found myself being easily targeted because their isn't a lot of creatures in this deck. And I can be over ran easily if I don't have the right planeswalkers out to get rid of specific threats. So most of the cards that are new are removal, bounce back, or just defensive. The deck is already extremely aggressive once the mid game begins and endgame as long as my opponents aren't top decking, I usually have the upper hand.

Removed Cards - Jhoira, Weatherlight Captain / Pir, Imaginative Rascal / Karn's Temporal Sundering / Yawgmoth's Vile Offering / Call the Gatewatch / Kamahl's Druidic Vow / Fist of Suns /

New Additions - Nicol Bolas, Dragon-God / Teferi, Hero of Dominaria / Spark Double / Silent Arbiter / Merciless Eviction / Cyclonic Rift / Teferi's Protection /

Okay okay.... Nicol Bolas, Dragon-God isn't exactly "defensive". But how could you resist!? HES FUCKING BROKEN! XD

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Top Ranked
  • Achieved #64 position overall 5 years ago
Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

30 - 0 Mythic Rares

28 - 0 Rares

10 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 4.39
Tokens Assassin 1/1 B w/ Player Killer, Beast 3/3 B, Emblem Dovin Baan, Emblem Garruk, Apex Predator, Emblem Jace, Unraveler of Secrets, Emblem Narset Transcendent, Emblem Ob Nixilis Reignited, Emblem Tamiyo, Field Researcher, Emblem Teferi, Hero of Dominaria, Emblem Teferi, Temporal Archmage, Emblem Venser, the Sojourner, Kor Ally 1/1 W, Pirate 2/2 B, Treasure, Vampire Knight 1/1 B
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