pie chart

Johnny BravIzzeto *help needed*

Standard* UR (Izzet)

Nalfaro


I love Johnny decks, And this one is my favourite (slightly biased, I know).

I have two cards that make this deck what it is: Blast of Genius and Enter the Infinite. Cards like Goblin Electromancer, Guttersnipe and Melek, Izzet Paragon help too, but those two are the important ones. I have 4 Stolen Goods and two Talrand's Invocations for surviving until I can use my combo.

The way it usually works is I draw (Otherworld Atlas and Blast of Genius) and occasionally burn (Izzet Charm and Desolate Lighthouse) until I get six mana. I only play Blast of Genius when I have Enter the Infinite in my hand. I usally have a goblin electromancer or two in play early on, so I can play blast of genius before I hit six mana. When I do get my six mana, It's smooth sailing from there. I play Melek and then get to double (and sometimes even triple, when I have Increasing Vengeance in my hand) my spells like Talrand's Invocation and Izzet Charm (I often use this for countering).

My best game yet was against a B/W lifegain deck:

I start with three mana, a Goblin Electromancer, a Guttersnipe, a Blast of Genius and an Enter the infinite.

Turn 1: I play my Steam Vents. He plays his Orzhov Guildgate.

Turn 2: I play a mountain and then my electromancer. He plays his swamp and passes turn.

Turn 3: I play an island and then a Guttersnipe, then swing with my electromancer for two. He plays a plains and then a Daggerdrome Imp.

Turn four: I play another mountain and then another electromancer and kill his imp with Izzet charm (dealing 2 damage to him because of Guttersnipe), then swing for four. He plays a swamp and then a murder on one of my electromancers, but can't do anything else.

Turn five: I play my fifth land and cast blast of geniuss (which is one mana cheaper because of my electromancer), dealing 2 damage because of Guttersnipe, and then draw the three cards and discard Enter the Infinite, dealing 12 more damage to him and leaving him on -2 life.

If you have any suggestions/ideas as to what to put in when m13 and innistrad goes out of date, that would be much appreciated.

Suggestions

Updates Add

Comments

Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

15 - 0 Rares

18 - 0 Uncommons

10 - 0 Commons

Cards 60
Avg. CMC 4.34
Tokens Drake 2/2 U
Votes
Ignored suggestions
Shared with
Views