This decklist is inspired by GrinningGrebe's version of Jori En, Ruin Diver. The list has been changed to include my own ideas as well as others, but here's the link to the inspiration: https://tappedout.net/mtg-decks/wait-how-do-you-spell-win/

Having a shot at a mid range spells deck is never a bad idea per say. And I believe this commander will be a fun way to play spells. The commander is very unassuming and this is the best part of it. The goal of the deck is set up in the early game. Once we have Jori En and at least one of our payoff cards on the field, it is time to play some spells!

This deck is not designed to win early, it is designed to go to the mid-late game. With Jori En we can consistently have cards in hand to cast on our turn and other people's turns. We have cantrips, counter magic, draw cards to keep having cards and our payoff cards that award us for playing spells, from creating tokens to dealing damage to our opponents.

Especially the damage. We have also included fury storm for an infinite combo with Ral, Storm Conduit. Worse case scenario, it copies a really important card for our situation twice over. Not to mention Isochron scepter that helps in casting spells consecutively and Aetherflux Reservoir for incrimental life gain but also is a win-con with Mizzix's Mastery for a storm turn.

This deck can be a blast to play, and as someone who likes the Izzet Guild, I think it turned out great.

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Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

32 - 0 Rares

22 - 0 Uncommons

25 - 0 Commons

Cards 100
Avg. CMC 2.84
Tokens Ape 3/3 G, Bird 2/2 U, Boar 2/2 G, Drake 2/2 U, Elemental 1/1 R, Emblem Ral, Izzet Viceroy, Human Wizard 1/1 U, Servo 1/1 C
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