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Jund Monsters (Standard-Khans)

Standard BRG (Jund)

maj008


Ok so I made this deck for fun to play around with at FNM last Friday night. I went 3-1 and lost my first game in the Top 8. It's kind of Jund big creatures with some mana ramp.

What I had the most problem with was a control deck. Mardu seemed to hit me pretty hard as well. Great game with an opponent that I had when Butcher of the Horde was hitting me with vigilance, haste, and lifelink bringing his life total back up to 10 and my total down to 4. Next turn, I monstrous an Arbor Colossus to destroy the Butcher and use Xenagod's ability to make it an 18/18 and swing for the win.

What I really need help with is structure in this deck. It's something that I haven't tried doing before. I want to break away from the molds of Abzan and Jeskai decks (although I have a Jeskai deck).

Any suggestions on what to maybe add in or take away? A good side board would be nice as I'm not sure what to try and use.

Thanks!

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Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

14 - 0 Mythic Rares

29 - 0 Rares

4 - 0 Uncommons

3 - 0 Commons

Cards 60
Avg. CMC 3.00
Tokens Satyr 2/2 GR
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