Sideboard

Enchantment (4)

Artifact (3)


The most toxic deck in modern ?? ヽ(°〇°)ノ

  • Venerated Rotpriest: Namesake card, punishes opponents for removal and rewards us for targeting.
  • Spellskite: Lets us double Rotpriest triggers, and saves Rotpriest from removal
  • Glistener Elf: Provides another avenue of attack, and helps ensure the pump damage doesn't go to waste.
  • Ignoble Hierarch: Fixes mana, and buffs Glistener Elf/Inkmoth Nexus

  • Ground Rift: High storm counts let us quickly poison opponents to death

  • Mutagenic Growth/Gather Courage: Build up storm and poison while helping dodge removal. Buff on Glistener helps.
  • Groundswell: Major buff for a creature. If we hold a fetch it can save a creature from pretty much any source of damage based removal.
  • Summoner's Pact: Ups storm for 0 mana, and gets another Rotpriest for the combo turn
  • Tainted Strike: On Rotpriest this gives a total of 4 poison. Also enables Ignoble and Spellskite to deal infect damage. Notably, casting this on an opponent's creature can save us from dying to normal combat damage
  • Scale Up: Turns a Phyrexian into a chonky Phyrexian. Bigger is better :D

  • Cavern of Souls: Lets us cast all our relevant creatures through Chalice of the Void and Counterspells if Phyrexian is named (╯°□°)╯︵ ┻━┻

  • Copperline Gorge: This deck operates fast enough this usually will never enter tapped
  • Wooded Foothills/Misty Rainforest: Fetch package to thin deck of lands
  • Stomping Ground: Fetchable red green source
  • Overgrown Tomb: For the Phyrexian Crusader in the sideboard
  • Forest: Blood Moon buffer
  • Inkmoth Nexus: Infect land that helps get damage through
  • Dryad Arbor: Tutorable creature that happens to enable Landfall

  • Phyrexian Crusader: Pro red/white are very relevant against Solitude and Fury, which this deck is weak against. This basically dodges all removal in modern right now, but is too slow for the maindeck.

  • Tormod's Crypt: Free spells to up storm that also answers graveyards
  • Force of Vigor: Free artifact destruction
  • Leyline of Sanctity: Protects us against discard
  • Jegantha, the Wellspring: Free elk. It can't be companion if we side in Force of Vigor of Leyline of Sanctity, but that's usually subverted by the raw power of those cards.
  • If two Rotpriests get targeted with the same spell, 4 poison triggers will go on the stack.

    • 603.2c An ability triggers only once each time its trigger event occurs. However, it can trigger repeatedly if one event contains multiple occurrences.

    Glistener Elf, Spellskite, and Inkmoth Nexus have all received errata to be Phyrexian creatures.


    Makes deck more consistent at killing in exchange for less consistency at finding Rotpriest. Given we have 8 copies of Rotpriest and that we're weak to Solitude, Spellskite seems worthwhile


    Having another threat greatly increases the number of keepable hands, and helps attack from another angle. Glistener Elf also helps impove Mutagenic Growth and Gather Courage.

    Since Glistener Elf cares more about the quality of the spells, I swapped out the weaker target spells and some irrelevant protection for instant speed pump spells.

    Nonlands


    Lands


    Sideboard


    I've been liking Glistener Elf, but having both Groundswell and Might of Old Krosa in the list felt clunky, especially with the Rotpriest. I've been wanting to play Ignoble for a while now and decided to cut out Might of Old Krosa (because Groundswell can give +4/+4 on opponent's turn).

    However, with 16 creatures now in the list, most of them noninfect, the pump spells feel subpar. Given I now have Ignoble Hierarch I'm trying Tainted Strike to give any creature infect, especially Rotpriest. However, Scale Up maybe be better so I'll be keeping an eye on it.

    Now that I'm on Tainted Strike, I'm shifting to black for Phyrexian Crusader over Silence in the sideboard. The lands changed accordingly, cutting Temple Garden/Stomping Ground for two Overgrown Tombs. Decided to try Inkmoth Nexus as an additional threat while I was at it, so I cut Copperline Gorges for it.

    Dryad Arbor is a bit of an odd inclusion, but I kept running into situations where the opponent has tapped out, and I needed a land to activate Landfall on Groundswell for lethal. Having consistently failed to draw said land, but noting that I've often had Summoner's Pact, I'm running Arbor as a tutorable land.


    After much deliberation, I finally cut the Baubles. Immediately saw huge increase in t2 wins, and not much impact on storm turns. There are niche cases where Bauble is better, but most of the time Scale Up is stronger.

    There were multiple times during testing where a t1 Ignoble Hierarch went ignored where a Glistener Elf would not of, leading to t2 wins off Scale Up, Tainted Strike and Mutagenic Growth. Tainted Strike has proven to be a very powerful card (in this list) thus far. I also won with infect Dryad Arbor once (^O^)

    Testing Phyrexian Crusader over Silence as a better answer to Solitude and Fury. Silence usually just feels like a dead card in hand, so hopefully this helps.

    Thoughts/suggestions welcome ^_^

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    Casual

    93% Competitive

    Date added 1 year
    Last updated 1 year
    Exclude colors W
    Legality

    This deck is not Modern legal.

    Rarity (main - side)

    16 - 0 Mythic Rares

    20 - 12 Rares

    8 - 3 Uncommons

    15 - 0 Commons

    Cards 60
    Avg. CMC 1.00
    Folders Need to Build
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