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So I have been playing this deck for a while now (with just adding in the m15 cards) and I have been enjoying it, however I feel as if it needs a little more to reach its full potential. Any feedback is appreciated, and I could surely use it as I am now out of ideas as for how to improve this. Back to Nature may be put into the sideboard for more control type match-ups if something like Detention Sphere is printed in kahns or if naya hexproof is dropped into my meta.

The main strategy with this deck is to control the board as much as possible until I can begin to cast the larger creatures in the deck and overwhelm the opponent with power from there.

Creatures
~Sylvan Caryatid - with my avg cmc being over 3 this shouldn't need any explanation
~Courser of Kruphix - a fat butt for 3 that lets me filter my lands and gains me life (also has a fun little interaction with the Evolving Wilds)
~ Reaper of the Wilds - a 4/5 for 4 is great, but i can give it hexproof or deathtouch, and it gives me scry triggers
~ Polukranos, World Eater - a 5/5 for 4 and acts as another form of removal
~ Indulgent Tormentor - this is the kind of odd card. a 5/3 flier for 5 sounds terrible, but it gives me a constant draw. Of course they could always sac a creature, however, most people have not been willing to do this so far. They either opt for me drawing, or them loosing three life.

Spells
~ Chord of Calling - junk colors do not really promote great chord targets, but it does act as flash for a creature which we do not currently have. This leads to a surprise block (mostly from Polukranos) or my own version of EOT advent and swing for five next turn.
~ Sign in Blood - decent draw, even though we won't be playing many spells a turn, we may need to dig a little more. CAN come up a turn before read the bones would, but can also be harder to cast. All the mana fixing in the deck should make this a little easier.
~ Banishing Light - cheap exile, although it's only sorcery speed it can hit basically anything.
~ Hero's Downfall - instant speed removal sounds like it might be okay.
~ Silence the Believers - instant speed exile. usually won't be cast until mid-late game so it is easier to two or three-for-one opponents.

Planeswalkers
~ Elspeth, Sun's Champion - while she may be our only planeswalker(for now) she is extremely powerful. she defends herself very well (unless there's a Scuttling Doom Engine or a flier under four power on board) and her ultimate can easily win games.

Lands?...
~ Four of each of the temples in our color is a must because it is important that I curve out at least until turn 4 when i can defend myself.

~ Llanowar Wastes - allows for more color fixing for the first few turns, even though it may be at a price. Late game taps for colorless pain free.
~ Mana Confluence - more color fixing. This one, unfortunately does not stop hurting. Maybe this should be replaced with Caves of Koilos ?
~ Urborg, Tomb of Yawgmoth - making all lands tap for black mana can be very nice for us. Allows for extra color fixing, as well as giving the Evolving Wilds in this deck a second purpose if they show up late.
~ Evolving Wilds - since there is six extra slots, why not go with even more color fixing? hopefully this will show up in the opening hand, after we have a courser, or after there is an urborg in play.

Sideboard
~ The sideboard, as always, is geared to my local meta which contains mostly aggro decks with a few MUD, MBD, and control players. If there are any suggestions as for how I could have a better match-up post-board then I would highly appreciate them.

Suggestions

Updates Add

So i'm thinking about making this into more of a junk walkers deck, with only having the key creatures, plus a few hard to deal with ones (i.e. Fleecemane Lion).

Thoughts on such a change?

Comments

Revision 7 See all

(10 years ago)

+1 Garruk, Apex Predator side
-1 Liliana Vess maybe
-2 Boon Satyr side
-1 Deicide side
+1 Drown in Sorrow side
+1 Liliana Vess side
-1 Reaper of the Wilds main
+1 Resolute Archangel main
-1 Silence the Believers side
Top Ranked
  • Achieved #52 position overall 10 years ago
Date added 10 years
Last updated 10 years
Legality

This deck is not Standard legal.

Rarity (main - side)

9 - 6 Mythic Rares

35 - 4 Rares

6 - 2 Uncommons

7 - 3 Commons

Cards 60
Avg. CMC 3.57
Tokens Beast 3/3 B, Emblem Elspeth, Sun's Champion, Emblem Garruk, Apex Predator, Soldier 1/1 W
Folders Standard, Standard, Good junk ideas , DECKS TO LOOK AT, post rotation pre KHANS
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