Current Karametra build, primarily focused on ramping from one to three to five for an early Karametra before using cheap value creatures to pull as many lands out of the deck as possible, all while using tutors to select the correct toolbox pieces to disrupt opponents. Easy finisher lines involve scute swarm or avenger of zendikar plus craterhoof behemoth.

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Casual

96% Competitive

Revision 2 See all

(2 years ago)

-1 Angel of Serenity main
+1 Forest main
Date added 2 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

15 - 0 Mythic Rares

48 - 0 Rares

6 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.23
Tokens Beast 3/3 G, Clue, Copy Clone, Emblem Garruk, Caller of Beasts, Food, Insect 1/1 G, Plant 0/1 G, Treasure
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