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This is an attempt at a Manifestation deck, as best I can do. Cards are manifested onto the board as creatures. You can either flicker them to get them into play, with lands, artifacts and enchantments, or cheat powerful cards out for cheap (dreadnaught, thing in the ice), or bounce to your hand (instants, sorceries). Lots of card draw means some support for large hand sizes, and a couple cards to help cycle your graveyard if you end up being milled.

The biggest problem seems to be ramping into the colors needed, and I have a hard time getting things really going before turn six or seven, even WITH all the extra land drops and draws. Suggestions more than welcome. Please halp. :)

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99% Casual

Competitive

Date added 5 years
Last updated 4 years
Exclude colors B
Splash colors R
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

36 - 0 Rares

25 - 0 Uncommons

22 - 0 Commons

Cards 100
Avg. CMC 4.03
Tokens City's Blessing, Copy Clone, Dragon 5/5 R, Insect 1/1 G w/ Flying, Deathtouch, Manifest 2/2 C, Morph 2/2 C, Saproling 1/1 G, Monarch Emblem, Treasure
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