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Kill by Life Gain (Tainted Remedy)

Standard* Control

abdqeb


Sideboard


This is no joke. This deck is deadly. and as always, suggestions are MOST welcome. Most recent change I added Hangarback Walker and moved Nyx-Fleece Ram and Healing Hands to side board. Healing Hands is still good against control decks if needed.

Btw, if you dont see the combo: Congregate + Tainted Remedy is the finisher. You can clear the board until you get the walker or let your opponent finish themselves off by simply playing too many creatures. You are also constantly burning the opponent and making them lose creatures. Not to forget card draw options. I found that I needed 6 lands to win. Most games I need to start with some kind of 3 mana removal. Anger of the Gods is amazing at this. Small creatures can exist. I let them pick away until I exile them for life gain-loss. Removal is best saved for threats. A board wiper and a targeted removal is a good hand. There has been few games where I didnt pull off my combo. If anything, I've lost a few times due to being stuck at 5 mana. Need 6 to be free to play 2 card combos like Dark Petition + Congregate or any card that is not black due to needing to tap for that other color. I found myself using Dark Petition a few times to fetch the 6th land to secure the win.

I've won enough games to LOVE this deck. Not just for winning though, for being a thinker's deck. I've enjoyed most games I played with this. Sharing the love.

Thoughts!

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 1 Mythic Rares

42 - 5 Rares

9 - 3 Uncommons

3 - 8 Commons

Cards 61
Avg. CMC 3.16
Tokens Emblem Elspeth, Sun's Champion, Soldier 1/1 W, Thopter 1/1 C
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