The gist of this deck is to use Sliver Queen to make infinite tokens and generate infinite enter the battlefield (ETB) effects with an Impact Tremors type effect.

The cheapest and easiest combo Ashnod's Altar + Impact Tremors + Sliver Queen

-Infinite Mana and Token Effects-

•Colored Mana

Sliver Queen + Gemhide Sliver or Manaweft Sliver + Heart Sliver or Cloudshredder Sliver

Sliver Queen + Gemhide Sliver or Manaweft Sliver + Intruder Alarm This can generate in if as long as mana dorks do not have summoning sickness

•Black Mana

Sliver Queen + Basal Sliver + Training Grounds or Biomancer's Familiar

Sliver Queen + Basal Sliver + Parallel Lives or Anointed Procession

•Colorless Mana

Sliver Queen + Ashnod's Altar + Training Grounds or Biomancer's Familiar

Sliver Queen + Ashnod's Altar + Parallel Lives or Anointed Procession

Sliver Queen + Any Sliver + Mana Echoes

After generating infinite tokens you will want to have either Impact Tremors, Lavabelly Sliver, or Goblin Bombardment.

All cards listed above are the core of the deck. Below I will list the important support cards for the deck.

-Tutors-

This deck is built in with many redundancies, as you can see above. To further assist with getting combo pieces I have included 10 cards that can tutor for combo pieces.

The obvious Demonic Tutor and Vampiric Tutor are in the deck, but I have included Muddle the Mixture as a tutor or counter spell. Muddle the Mixture can tutor for 8/15 possible combo pieces or 7/9 other tutors in the deck if needed.

As seen above many of the combo pieces are creatures or have the same effect as other combo pieces. Recruiter of the Guard and Imperial Recruiter can search for any creature in the deck, combo piece or not. Green Sun's Zenith can tutor either of the Sliver mana dorks or Biomancer's Familiar and put them straight on to the battlefield. Other cheap CMC creature tutors are Eladamri's Call and Worldly Tutor which have the benefit of being instants. Then we have Enlightened Tutor to get combo pieces that cannot be tutored for with the creature tutors and Mystical Tutor to grab any instant or sorcery we need.

-Support-

Then we have pieces to help protect the board state. Root Sliver, Rhythm of the Wild, and Cavern of Souls are there to make our creatures uncountable. Crystalline Sliver gives our Slivers shroud, so that cannot be interacted with. Sedge Sliver allows us to regenerate our Slivers in case of a board wipe or targeted removal. While a mana dork Sliver on the board Slivers can tap to protect themselves. Sedge Sliver is also the reason I included Urborg, Tomb of Yawgmoth in the list.

Just in case we do have our combo pieces removed there is some graveyard recursion and shuffle effects. Reanimate gets back any creature and Sevinne's Reclamation can get us any permanent 3 CMC or less back onto the battlefield with the added benefit of having Flashback. 12/15 of our combo pieces are 3 CMC or less.

I included two shuffle effect cards because they’re Instants and the deck has a lot of tutors to get our combo pieces out of the deck. These are included as counters to graveyard hate and gives us a second chance to either draw or tutor a card we need. Memory's Journey targets 3 cards, which is fine considering that can get back a whole combo engine and has Flashback. Mnemonic Nexus is in the deck because my personal meta has a lot of graveyard decks, so this is not only to get combo pieces back, but also slow my opponents down.

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Casual

91% Competitive

Date added 4 years
Last updated 1 year
Key combos
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

12 - 0 Mythic Rares

54 - 0 Rares

16 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 2.09
Tokens Bird 2/2 U, Sliver 1/1 C
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