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Sorcery (1)


Upgraded and is now my competitive deck when I play tournaments at my LGS. Wins as early as turn 4, although usually wins on turn 5. Goal is to use cantrips that replace themselves and make me spirits to immediately play my next cantrip to burn through my library while using things that trigger off of casts to get value. I usually keep my decks fairly budget, but this deck is a notable acceptation. Could make it cEDH one day, but not without dumping way more money into it. Let me know your thoughts. If you're looking for a budget version of this deck, you can swap the expensive lands for tapped lands, Jeska's Will for something like Serum Visions, and swap the Japanese versions for their English counterparts. Originally, this deck cost me about $50, so you can do it on a budget easily. If you like this deck, let me know, and check out my others. I have an agro mono-white anthem tribal, a vampire double strike deck without Edgar Markov, and even an infect spell-slinger.

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99% Casual

Competitive

Date added 3 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

31 - 0 Rares

17 - 0 Uncommons

40 - 0 Commons

Cards 100
Avg. CMC 2.04
Tokens Foretell, Spirit 1/1 W, Treasure
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