1: Korlash, Heir to Blackblade is the go-to beater, which is pretty obvious considering the amount of swamps we play. He also ramps quite a bit, and is very helpful when he does.
2: Haakon, Stromgald Scourge is basically a combo piece (although I guess 3 damage is better than nothing), as he lets you play a discarded korlash, and can also boardwipe with Nameless Inversion.
3: Kalitas, Traitor of Ghet is the extra midrange whacker. His lifelink becomes ridiculous when you equip Nightmare Lash, he is a hate card against dredgevine, and he mini-combos with haakon (sac haakon every turn, then play him back). All in all a good choice.
4: Gatekeeper of Malakir is part of the removal package, but is honestly better played in many cases as an early beater to force an answer. The main reason I play him is because he is on curve
5: Liliana, the Last Hope kills dorks, and that’s just amazing. In casual, and even in competitive, killing a birds of paradise or a noble hierarch can mean a win. However, it also helps to ramp with korlash. When you discard a korlash to his grandeur ability, you can bring him back to your hand with liliana’s -1 and do it again.
6: Liliana of the Veil is removal and a discard outlet for haakon. Although her ulti isn’t an automatic game ender, it sure helps a lot.
7: Night's Whisper is an extremely important card. This deck quickly empties its hand, and the curve is far too high for bob (as I found out the hard way). Therefore, a card that not only replaces itself, but gives you an extra card as well, has extreme value in the deck. This was originally Read the Bones, but the extra mana cost proved not to be worth the scry.