Maybeboard


Thanks for checking out my deck!

The goal for this deck is to be played in a non-competitive EDH/Commander format with my local community.

The strategy for the deck revolves around amassing goblins and leveraging either 1) aggressive attack strategy, or 2) mass goblins being destroyed to remove an opponent from direct damage.

Creature content is focused on effective mana Goblins (stayed theme based minus Purphoros, God of the Forge) with usable abilities to help with enchants, sorcs, instants (example: sacrifice for Boggart Shenanigans) or to trigger other effects from the goblins in play (example: Goblin Sharpshooter leveraging Sacrifices).

I did take inspirations for this deck from various internet decks, but molded mine a bit differently.

Inspirations so far:1) http://tappedout.net/mtg-decks/krenko-mob-boss-goblins-and-gangbangers/2) http://tappedout.net/mtg-decks/keep-em-koming/3) http://tappedout.net/mtg-decks/goblins-and-shiny-things-krenko-edh/4) http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/217024-competitive-krenkos-mob-rule

Feedback is welcomed and appreciated. Heck, if you like the deck I'd love a +1.

Thanks for the time!

Suggestions

Updates Add

Received verbal feedback on:

1) Remove Rings of Brighthearth to add Goblin Matron. Basically, maximize the goblins from aggro, and not focus on paying 2 colorless to replicate Krenko, Mob Boss tap ability.

2) Remove Price of Glory to add Skullclamp. Basically, removing a defensive card in favor of adding card draw to ensure enough goblins flow freely.

3) Remove Blood Moon to add Goblin Recruiter. Sideboard Blood Moon may still happen if this deck goes to FNM or similar, but for my local crew, the land manipulation is a bit too strong for casual play.

More feedback and changes based on a detailed review:

4) +1 Goblin Balloon Brigade and -1 Goblin Grappler (gain an air option)

5) +1 Mogg Raider and -1 Mogg Fanatic (better pump ability for this deck)

6) +1 Goblin War Drums and -1 Ruination (I am not going to run land destruction in my common circle)

Thanks for any comments.

Comments

Date added 8 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

25 - 0 Rares

25 - 0 Uncommons

16 - 0 Commons

Cards 100
Avg. CMC 2.40
Tokens Enchantment Golem 3/3 C, Goblin 1/1 R, Tuktuk the Returned
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