Nothing can escape the burn, not even lands.
Originally my low cast burn deck, I have transformed it into a hybrid land destruction deck with burn aspects.
Playing this deck is rather simple just blow up lands and burn any creatures or opponents.
Seismic Spike
could be replaced with
Melt Terrain
from the sideboard to fit your needs.
Ash Zealot can be sideboarded and reaplaced with
Gibbering Fiend
and
Mardu Scout
.
Burn from Within
should be mainboarded if you are dealing with big creatures.
20 lands is generally pretty good but you can always go down to 18 if you are getting mana swamped.
Pyromancer's Goggles are so good but a little mana expensive and you can only have 1 out at a time.
Pyromancer's Assault
isnt too bad either since youll be putting a lot spells out.
If you play against a negate deck dont worry just cast more of your 1 drop spells to overwhelm them.
Flying decks shouldnt be a concern because you can just burn the flyers.
Artifacts or artifact creatures arent a problem either,
Demolish
and handle some artifacts and you can simply burn artifact creatures.
A potentially huge problem could be against a mana ramp big creature deck. Youll have to combine multiple burn spells to output enough damage to kill a big creature, or destroy their lands before they can build up a mana base.
Playing against a burn deck would be tricky as well, just try to outburn your opponent and play to the land destruction advantage.
Im open to any suggestions on this deck. Please keep in mind it is budget but I will invest a little into it if its really competitive.
Let me know what you think! Thank you!