Do you like value? How about toolbox decks? Do you want to have relevant plays every single turn of the game? How about playing a deck not relying on the commander? Then this is the deck for you. Roon as I have built it is a value-oriented flicker deck that focuses on powerful creature enter the battlefield effects that we can abuse over and over again. There are easy infinite combos to include in Roon, but I have chosen to omit these combos for a more midrange game plan. If you do want to fit in a combo finish or two, there is certainly space to do so. As it stands though, we are looking to crush our opponents in raw card advantage and utility over the course of a game and eventually grind our opponents out.

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Revision 1 See all

(5 years ago)

+1 Acidic Slime main
+1 Aura Shards main
+1 Avenger of Zendikar main
+1 Brushland main
+1 City of Brass main
+1 Eladamri's Call main
+1 Exotic Orchard main
+1 Felidar Guardian main
-1 Fellwar Stone main
+1 Frilled Mystic main
+1 Mana Confluence main
+1 Mistmeadow Witch main
+1 Momentary Blink main
+1 Mystic Snake main
+1 Rhystic Study main
+1 Sea of Clouds main
+1 Seedborn Muse main
+1 Smothering Tithe main
+1 Sungrass Prairie main
+1 Sylvan Library main
and 22 other change(s)
Date added 5 years
Last updated 5 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

48 - 0 Rares

21 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.56
Tokens Beast 3/3 G, Bird 2/2 U, Copy Clone, Plant 0/1 G, Soldier 1/1 W, Treasure
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