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The goal here is to focus on drawing the game out until Anointed Procession and/or Crested Sunmare can create an overwhelming token force. Focus on maintaining your life total, and don't worry about the early game damage. Vizier of the Anointed is your key to getting threats in your graveyard (hence running 1 of a number of creatures and also provides card advantage.

The biggest threats to this deck are combo-type decks and alternate win conditions such as Approach of the Second Sun. Generally, you will win the long game as you can gain large amounts of life, and with all your creatures coming back from the graveyard, even most control decks will run out of steam. That doesn't help you when they resolve a "You win the game" effect, so these are matches when you bring in the Negates and the Gideon's Interventions to deny them the key cards in their deck.

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Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

5 - 0 Mythic Rares

22 - 11 Rares

11 - 0 Uncommons

5 - 4 Commons

Cards 60
Avg. CMC 3.14
Tokens Adorned Pouncer 4/4 B, Angel of Sanctions 3/4 W, Anointer Priest 1/3 W, Aven Wind Guide 2/3 W, Champion of Wits 4/4 B, Copy Clone, Emblem Dovin Baan, Horse 5/5 W, Sacred Cat 1/1 W, Sunscourge Champion 4/4 B, Temmet, Vizier of Naktamun 2/2 W, Trueheart Duelist 2/2 W
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