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One Maralen, One Orb, and none shall play.

Modern Control Jank Midrange Theme/Gimmick WUB (Esper)

Uncanny_Ghoul


Sideboard

Artifact (3)

Creature (2)

Enchantment (2)

Instant (4)

Sorcery (4)


Maybeboard


*Archived comments on 28-03-2018 as I couldn't update the deck anymore (too many comments) Thanks for participating guys!!!

**This deck was built by tapped out community and myself as a small project to see if we could break maralen together. While not really competitive, the deck can still steal a few win every now and then.

*** The maybeboard consist of all the cards I found which could be used to abuse the hard lock.

-------------------------------------------------The Lock------------------------------------------------

Maralen of the Mornsong + Mindlock Orb = Nobody can draw cards, Nobody can fetch cards.

--------------------------------Abuse her badly, I mean, the card-------------Hmmm Dem horns-------------

Ways to Play around our own Hard Lock:

1-Drawing cards with effects other than draw (exile + play from exile) Example: Rona, Disciple of Gix / Ashiok, Nightmare Weaver

2- play with top library revealed with effects allowing to play them. Example: Magus of the Future

3- recursive creatures which you can play from graveyard. Example: Relentless Dead

4- Token spawn. Example: Bitterblossom - Liliana, Death's Majesty

5- Imprint. Example: Isochron Scepter + damaging spell or token spawn.

----------------------------------------The deck weakness---------------------------------------------------

The problem comes when you want the deck to still work without the combo, which I think everyone playing around Maralen has come across.


So yea, you have it. I want YOUR help!

How can we possibly break Maralen while keeping the deck as viable as possible. What if we don't draw into the combo, should we accelerate it with card draw? Should we simply control the game until we do?

Upvote if you like the idea/deck!

ALL ideas are welcome.

--------------------------------------------Current build----------------------------------------------------

Inquisition of Kozilek - Hand control, toughtseize alternative because we don't want the life loss.

Go for the Throat - Board control, can be changed for a few alternatives depending on your meta.

Opt - Card draw, helps find our combo pieces.

Perplex - A counterspell which can be used to fetch Maralen, induced amnesia or nighthawk.

Remand - Slow down your opponent with card draw to reach our combo faster.

Scout's Warning - Mainly used to flash Maralen in on opponent's turn, can also be used with any other creatures. Also provides much needed card draw.

Tidehollow Sculler - More hand control.

Creeping Tar Pit - Always great in case our lock goes south.

Mindlock Orb - The lock, paired with maralen, prevents card draw + tutoring. (idealy fetched by maralen)

Maralen of the Mornsong - The main star of the deck.

(REMOVED) Vampire Nighthawk - Great creature overall, helps mitigate Maralen's life loss.

Thief of Sanity - Replaces Vampire Nighthawk, Keep us safe from the combo lock. Easier to cast

(REMOVED) Gifted Aetherborn - Good early creature, can be traded 1 for 1 and helps mitigate life loss from maralen.

Siren Stormtamer - Replaces Gifted aetherborn, Helps to keep maralen alive and lowers deck's overall manacost.

(REMOVED) Vendilion Clique - More hand control, card draw can also be canceled by Maralen.

Kitesail Freebooter - Vendilion clique replacement too many BB/UU in mana cost, serves a similar purpose for cheaper.

(REMOVED) Induced Amnesia - When paired with Maralen is a mass hand discard.

Tasigur, the Golden Fang - Replaces Induced Amnesia, easy to cast and needed more ways to get out of our own prison.

Suggestions

Updates Add

+thief of sanity - gifted aetherborn (unlock ourself)

+siren stormtamer - vampire nighthawk (keep maralen alive)

Comments View Archive

Revision 15 See all

(5 years ago)

-3 Opt main
+3 Sleight of Hand main
Top Ranked
  • Achieved #9 position overall 6 years ago
Date added 6 years
Last updated 5 years
Legality

This deck is Modern legal.

Rarity (main - side)

0 - 1 Mythic Rares

30 - 5 Rares

20 - 5 Uncommons

6 - 4 Commons

Cards 60
Avg. CMC 2.08
Tokens Phyrexian Germ 0/0 B
Folders Other People, Interesting Modern Decks, Some Jank, ideas, CONTROL, Modern & Standard Deck Ideas, modern decks i like, Modern Fun, Build this
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