Lotus Field Storm
I mean, it's not appropriate to call this deck a storm deck because it doesn't have any "storm" cards in it, but it sounds the best so we'll stick with it.
This deck is a combo deck based around getting two copies of
Lotus Field
on the field and continuously untapping it to make mana with cards such as
Hidden Strings
and
Pore Over the Pages
.
Untappers
Hidden Strings
- The main untap spell in our deck. With two Fields, it generates an astonishing 4 extra mana.
Pore Over the Pages
- Another very important card. Not only does it untap lands, it also draws us three cards, giving us the
Ideas Unbound
power that this deck needs. The discard is usually redundant because it's more than likely to draw into an extra unnecessary land.
Finale of Revelation
- It's very easy for this deck to get to 12 mana to get this active. It allows us to reuse any spells cast by shuffling them back. Drawing ten cards is usually enough to draw what we need, and it untaps our lands to keep the combo going.
Vizier of Tumbling Sands
- The weakest untap spell in the deck, but more than useful. It's basically another free untap spell that happens to draw a card!
Draw
Opt
- The best one-mana draw spell in Pioneer. Useful turn 1 to help find what we need, and useful mid combo to prevent fizzling.
Shimmer of Possibility
- I chose this over
Anticipate
because it sees an extra card. It can find any card including lands, and it is essential mid combo for finding what we need.
Utility
Apex of Power
- Although it's ten mana, it gives us ten mana back! It gives us an extra seven cards to work with, but sometimes that isn't enough. It costs 2 less mana than the Finale, so it can be cast just off using
Hidden Strings
once, which is important.
Sylvan Scrying
- Finds whatever land we need. Mostly dead mid combo unless we have enough mana to find an extra
Thespian's Stage
. Useful on turn 2 to find the
Lotus Field
if we don't have it.
Tale's End
- Play
Lotus Field
turn 3, then use this to counter the ETB. Very useful for getting set up for comboing the following turn. In a pinch, it can counter some serious triggered and activated abilities, and even counters Oko!
Wishclaw Talisman
- This card screamed at me to add black in the deck. Very useful turn 2 to find what we need, and we don't care what the opponent finds because then they will give it back to us! Also needed mid combo to dig out that extra draw spell,
Banefire
,
Doublecast
, or anything that we need.
Finisher
Banefire
- Most of the time it will be after a
Doublecast
so we don't need 22 mana. Can't be countered and can't be prevented, so it's unstoppable as a finisher for us.
Doublecast
- Most of the time it will be used to copy
Banefire
, but it also can copy any other spell that truly feels necessary to prevent fizzling.
Lands
Most of the lands are self-explanatory. I'm no expert at Pioneer tri-color mana bases for a combo deck, but so far I haven't had any problems.
Thespian's Stage
- Instead of going through the effort to land a second
Lotus Field
, we can copy the field and combo off the following turn.
Well that's it for the deck! Please, please give me an upvote to support the deck and feel free to suggest any cards that you would like tested!
Cards considered:
Voyaging Satyr
and any cards like it.
Karn's Temporal Sundering
Shreds of Sanity