Maybeboard


This is an adaptive deck that seeks to establish a board state, then use Tymna's card advantage to bury your opponents. The general game plan goes as such: play a creature or ramp artifact on turn 1-2, then get Tymna and Malcolm out on turns 3-4. There is also a pirate sub-theme to accelerate the deck. I am open to suggestions so long as they are relatively budget.

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90% Casual

Competitive

Revision 1 See all

(2 years ago)

Date added 3 years
Last updated 2 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

41 - 0 Rares

25 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 2.76
Tokens City's Blessing, Foretell, Plant 0/2 G, Treasure
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