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Inflating Doom

Hello! Here's my take on Omnath, Locus of Mana. I love the imagery that he's this little deflated balloon at the start of the battle and his planeswalker master spends the whole time sitting in the corner of the battlefield blowing him up until the rapidly expanding green mass crushes everything. This deck isn't especially competitive, but if no one stops it, it can definitely scrape a win. It's lots of fun watching your mana production exponentially increase as the game gets going.

Win Condition

This deck typically knocks opponents out with commander damage. It's voltron, but ramp plays the role of aggressive equipment/aura cards.

Step 1: Play Omnath on turn 2 or 3.

Step 2: Ramp as much as you can! Tap any unused mana sources before each of your turns begin to inflate Omnath bigger an bigger. Cards that multiply your mana production make things get out of hand fast.

Step 3: You will pretty much always have mana stored in Omnath, so you can deflate him as needed to cast instant speed protection and removal.

Step 4: Find something that gets Omnath passed blockers and wreak havoc to the sound of OMinous stretching rubber.

13 protection spells will hopefully resist opponents' attempts to knock the strategy over. All the ramp will also help you recast Omnath a couple times if needed. A handful of thiccc creatures are backup outlets for the mana after Omnath gets countered and boardwiped a billion times.

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Date added 6 months
Last updated 2 months
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

22 - 0 Rares

19 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 3.11
Tokens Beast 3/3 G, Emblem Nissa, Who Shakes the World, Fanatic of Rhonas 4/4 B, On an Adventure, Wurm 6/6 G
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