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Manaless Dredge, the cheapest way into Legacy

Legacy Combo Discard Dredge

CoolDude678


Sideboard

Enchantment (4)

Instant (4)


Have you ever asked yourself "How will I ever get into Legacy when a single land costs over $200?" Well I have the simple solution for you! Welcome tooooooo...

MANALESS DREDGE! Cheering Noises

Yes! I know! It is exciting! Especially when a turn 2 or 3 win is almost expected with this deck! If you look closely, you will notice that there are 0 ways to produce mana in this deck. Thus the name, Manaless Dredge.

Another important part of piloting this deck it to know what it does. SO HERE I GO! (For the purposes of this tutorial, we will be playing in Magical Christmas Land. The place where everything goes to plan!)

Step 1: Always take the draw. Never the play. You'll see why a little later on.

Step 2: If your hand has a Phantasmagorian and some cards with the Dredge ability (EX: Golgari Grave-Troll ), then it should be a keeper! If there are absolutely 0 dredge cards in your hand then you'll have to mulligan to 6. (That is a bad thing!)

Step 3: The game has begun! And your opponent has played one land and passed the turn. You draw. Then you go to the end of your turn and... Wait-- you have 8 cards in your hand! Go discard something with Dredge or that good old Phantasmagorian! Then pass it to your opponents turn.

Step 4: If good old Phantasmagorian is in your graveyard, then at the end of your opponents turn you will activate its Flashback cost. BUT WAIT! YOU WANT TO DISCARD AS MANY CARDS AS POSSIBLE! So in response to your first activation of the Flashback ability, you activate it again! Now you have discarded 6 cards!

Step 5: Your T2 has begun and instead of drawing a card you dredge a good amount. By now you should have a Narcomoeba on the battlefield. That is good. If you are reaaaaally lucky, then you can have 3 Narcomoebas on the battlefield, a Dread Return, and a Balustrade Spy in your graveyard along with at least 1 Bridge from Below. That is possible in the real world, but for now let's stay in Magical Christmas Land where everything goes to plan.

Step 6: Your opponent just played something irrelevant and tapped themselves out. Back to you again! (Remember to Phantasmagorian as much as you possibly can!) By now you should have a good amount of Cabal Therapy s in the graveyard. Go cast one naming... oh I don't know... maaaaaybe... Force of Will!!! If they don't counter it, then congragulations! You now know the contents of their hand! If they have no counter spells, then you have the green light to cast Dread Return. If they have a counter spell that you didn't name, then cast another Cabal Therapy naming that spell,

Step 7: You just got the green light to cast Dread Return! Good job! Now sacrifice 3 Narcomoebas and Flashback Dread Return targeting the Balustrade Spy in your graveyard.

Step 8: Balustrade Spy has just resolved. Be sure to target yourself with its 'Mill until you hit a land' ability. But wait... YOU HAVE NO LANDS IN YOUR DECK! OH THE HORROR! (Not really. You'll be fine.) Now you have access to your entire deck via your graveyard.

Step 9: Cast a Dread Return targeting Azami, Lady of Scrolls and one targeting Laboratory Maniac. If you have properly Cabal Therapy 'ed your opponent's hand, then they should not be able to kill Azami, or the Maniac.

Step 10: WIN THE GAME! Wait-- I should tell you WHY you win the game first! You see, Laboratory Maniac Tells you that if you were to draw a card when there are no cards in your library, you win the game instead. Azami, Lady of Scrolls tells you that you can tap an untapped Wizard you control to draw a card. That is an activation cost, and not an activated ability so you can use it as soon as both Azami and the Maniac are out on the battlefield.

Aaaaaand that's all folks! If you have any further questions, please feel free to ask them, and have a good night!

Suggestions

Updates Add

+2 Flayer of the Hatebound

Added these to the side board just in case your opponent is running specific card removal, or you just want to add a new way to win the game.

You win the game with Flayer of the Hatebound by Dread Returning it. Then Dread Returning a Golgari Grave-Troll. You should be able to see how that works.

Comments

Date added 10 years
Last updated 10 years
Legality

This deck is not Legacy legal.

Rarity (main - side)

0 - 5 Mythic Rares

16 - 6 Rares

24 - 0 Uncommons

20 - 0 Commons

Cards 60
Avg. CMC 3.43
Tokens Zombie 2/2 B
Folders Fun
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