Wizards has obviously put a lot of effort into making minotaurs a thing in Theros and BNG so here is my take on a standard legal, Semi-budget minotaur aggro.
Mana Base:This is a fairly traditional mono red aggro in concept with some black splashed for removal,
Ragemonger
, and
Kragma Warcaller
. As such, I am fairly confident running the temples, some basics and 2 Guildgates. However, hitting our colors can be helped by adding in 4 Blood Crypt instead of the temples and replacing the guildgates with 2 Temple of Malice.
Creatures:Obviously, all minotaurs but with some notable MVPs.
Rageblood Shaman: This guy makes all our guys bigger and comes with built in trample. As a 3-drop, getting a coupe of these guys hasty late-game with a Madcap Skills can be devastating.
Ragemonger
: Makes all of our minotaurs cheaper to play. A lot of our guys are double red cost, so the benefit of this guy is yet to be seen, but once again, having a second copy out can really catapult our damage output.
Oracle of Bones: A questionable inclusion, but haste on a 5/2 for 4 (possibly less, see above) that makes our opponents question if they can afford for us to Dreadbore their big threat is a lot of fun. at the very least we are getting to hit them for 2 damage and a scry from Magma Jet.
Kragma Butcher
Becomes a lot better if he has haste from a Hammer of Purphoros or
Kragma Warcaller
. Stacking his inspired ability with the pump from the warcaller and or Rageblood Shaman is pretty sweet also.
Other Spells:A fairly traditional accouterment of Hammers, Madcap Skills, Magma Jets, and Dreadbore allows us to hit their annoying blockers, kill their big threats, and make their lives miserable.
Searing Blood
is a good combat trick to use on little and small blockers alike. sort of like a pseudo trample.
Sideboard:
Bile Blight
- kills all kinds of tokens, even if they've been pumped by a Spear of Heliod \nDevour Flesh - hits hexproof or guys with protectionRakdos's Return - potentially good late game if you are mana swamped and need to seal the dealAnger of the Gods - good cardRead the Bones - can also be beneficial in grindy games to let you hit more of the spells you want.
Deck plays alright, I am still messing with it, so any feedback is welcome, thanks.