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This is a modified version of the 2013 Marath deck which i tried to upgrad. I try to build a Beast tribal/theme deck. I'd like to know what i could change without spending too much money (though, non-budged version would interrest me as well).What would you change? What lands are great and which are worse than basics?

I especially need help getting rid of a few noncreature cards but i can't quite figgure out which are the worst.

I probably can't cut any artifact and enchantment removal because of my meta.

Edit 1:

Out: Slice and Dice (I like Tragic Arrogance much more and i also have a Slice and Dice effect in Crater Hellion ), Mystic Barrier (In 1vs1 it was basicly a 0 Mana Cycling Ability (too op))

In: Dromoka's Command (basicly everything the deck wants and more), Tragic Arrogance (probably my favorite "boardwipe" in multiplayer EDH)

Notes:Testing Oblivion Sower with Realm Razer

Edit2:

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Date added 9 years
Last updated 7 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

42 - 0 Rares

19 - 0 Uncommons

14 - 0 Commons

Cards 100
Avg. CMC 4.43
Tokens Beast 3/3 G, Beast 4/4 G, Beast 8/8 RGW, Elemental X/X G, Emblem Domri Rade, Knight 2/2 W w/ Vigilance, Phyrexian Beast 4/4 G, Plant 0/1 G
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