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Mardu Control R/W/B splash U

Standard Competitive Control RBW (Mardu)

jedc22


Hi guys, I just madea new mardu control deck and wanted to get it out there and see if anyone has played the archetype or has any thoughts on it.

The deck has 12 dedicated removal slots plus sarkhan and elspeths -3 abilities. Soldier of the pantheon helps stem against aggro and regains valuable life against most other decks in the meta helped by whip of erebos and sorin. Magma jet is for early removal and scry. Turn 3 can be draw-go for end of turn removal and brimaz or rabblemaster to pave the way for butcher/ convoke stoke. After that the plansewalkers start coming out, elspeth has great synergy with butcher and both elspeth and sarkhan can close the game on their own. The fetchlands and all the removal also help feed murderous cut and treasure cruise, whichever one the situation calls for and all i needed to do was use trilands instead of duals which really isnt that hard at all.

I tested this deck out against my mono black aggro and won 2-1. Lost the first game when i couldnt draw a threat fast enough then took game 2 by killing off his board and banishing light'ed his whip of erebos. Game 3 came down to the wire. I was down to 3 life but had managed to stick a butcher. I knew i could stabalize and played elspeth saccing two of them for vigilance and lifelink and proceded to make my comeback. In the end i lost my butcher to a whipped back master of the feasts, banishing lighted his whip and won the game with elspeths ulti boosting 6 soldier tokens a goblin token and a zurgo :p

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

10 - 0 Mythic Rares

18 - 0 Rares

15 - 0 Uncommons

5 - 0 Commons

Cards 60
Avg. CMC 3.89
Tokens Cat Soldier 1/1 W, Emblem Elspeth, Sun's Champion, Emblem Sarkhan, the Dragonspeaker, Emblem Sorin, Solemn Visitor, Goblin 1/1 R, Soldier 1/1 W, Vampire 2/2 B
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