Maybeboard


This deck is designed to mana-fix so that Memnarch can ultimately come out and steal everyone's land, thus shutting down the game. There are a few infinite mana combos in the deck (some colored, some colorless), and the rest of the deck is meant to speed up that condition by either tutoring or drawing cards. As an alternative win condition, Mind Over Matter is in the deck with cards like Arcanis the Omnipotent so you can go through your library if needed or better yet mill out your opponent with Temple Bell before their draw step. Mind Over Matter can also be extremely useful for untapping land/artifacts instantaneously when you need to make moves quickly. The deck also includes various counter spells. These are what I would consider "Counter Counters" as they are primarily in the deck to prevent opponents from countering essential cards. The idea is to get some sort of inifite mana combination early (or at least enough to combo out) then get Memnarch out and steal everyone's land until they are helpless and you control the entire board.

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Date added 8 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

25 - 0 Rares

29 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.19
Tokens Emblem Teferi, Temporal Archmage
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