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Trying different ways to play Mirri. Currently Mirri dislikes combos and artifacts and prefers creatures over non-creatures! Going for combat damage with Craterhoof Behemoth, Finale of Devastation or Beastmaster Ascension. There's a few ways to protect the creatures and recur them. Also a bit of hatebear stuff to slow down the opponents. Non-creature spells are down to 14 and I'm looking to replace even more of them with creatures.

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25% Casual

75% Competitive

Date added 2 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 18 Mythic Rares

61 - 60 Rares

9 - 37 Uncommons

11 - 11 Commons

Cards 100
Avg. CMC 2.84
Tokens Angel 4/4 W w/ Vigilance, Beast 3/3 G, Beast 4/4 G, Cat 2/2 W, Cat Beast 2/2 W, Cat Soldier 1/1 W, City's Blessing, Clue, Copy Clone, Elephant 3/3 G, Elf Druid 1/1 G, Elf Warrior 1/1 G, Elf Warrior 1/1 GW, Emblem Elspeth, Sun's Champion, Emblem Huatli, Radiant Champion, Human Warrior 1/1 W, Illusion */* U, Insect 1/1 G, Monk 1/1 W, Plant 0/1 G, Saproling 1/1 G, Soldier 1/1 W, Soldier 1/1 W w/ Lifelink, Soldier 2/2 W, Squirrel 1/1 G, Treefolk X/X G, Warrior 1/1 W
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