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Metallurgic Summonings UG ramp deck

Standard*

M_Foster


Sideboard


Maybeboard

Artifact (1)


game plan is ramp cast Metallurgic Summonings and draw/ ramp and win with big tokens

the deck goldfishes really well but of course playing ramp and counters together are much more aquward in real games. the deck currently feels like it needs a little more interaction for the b/g deck. hyper agrow is a problem too.

the main deck removal is spatial contortion and commit. Unsubstantiate as well but its the poorest of the bunch.

tower may look week but the deck is all gas for it and you are trying to cast multipal spells a turn.

i feel like the deck could also use one of the upheval affects

suggestions are welcom

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Date added 7 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

5 - 0 Mythic Rares

14 - 4 Rares

20 - 2 Uncommons

9 - 9 Commons

Cards 60
Avg. CMC 4.17
Tokens Construct X/X C, Eldrazi Scion 1/1 C, Energy Reserve, Zombie 2/2 B
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