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MagicalHacker - List of All Targeted Answers

Commander / EDH*

MagicalHacker

Artifact Or Creature (3)

Artifact Or Enchantment (29)

Artifact Or Enchantment (Draw Theme) (1)

Artifact Or Enchantment (Tokens Theme) (1)

Big Permanent (1)

Blue Spell Or Permanent (2)

Creature (40)

Creature (Aristocrats Theme) (2)

Creature (Artifacts Theme) (2)

Creature (Big Commander) (16)

Creature (Big Commander + +1/+1 Counters Theme) (1)

Creature (Big Creatures Theme) (21)

Creature (Big Creatures Theme + +1/+1 Counters Theme) (1)

Creature (Big Indestructible Commander) (1)

Creature (Big Indestructible Creatures Theme) (1)

Creature (Draw Theme) (2)

Creature (Giant Commander) (2)

Creature (Lifegain Theme) (1)

Creature (Many Creatures Theme) (3)

Creature (Mill Theme) (1)

Creature (Mono-Black) (1)

Creature (Mono-Red) (2)

Creature (Party Theme) (1)

Creature (Self-Mill Theme) (5)

Creature (Self-Mill Theme + Big Creatures Theme) (1)

Creature (Spellslinger Theme) (1)

Creature (Tokens Theme) (2)

Creature (Toughness Theme) (1)

Creature (Tribal Giants Theme) (2)

Creature (Tribal Goblins Theme) (1)

Creature (Tribal Theme) (1)

Creature (Tribal Werewolves Theme) (1)

Creature (Tribal Wolves Theme) (1)

Creature (Tribal Zombie Theme) (1)

Creature Or Enchantment (1)

Enchantment (1)

Enchantment, Instant, Or Sorcery Spell (1)

Instant Or Sorcery Spell (1)

Neo-Tuck (3)

Noncreature Spell (5)

Nonland Permanent (2)

Permanent (5)

Red Spell Or Permanent (2)

Spell (11)


List of all pertinent spot removal AND counterspells in EDH.

What this includes:

  • Spells that move either at least a creature or at least your choice of an artifact or enchantment for 3 mana or less, either at instant speed or as an aura that can turn a commander into a land/indestructible creature without their abilities (auras like this are known as "Neo-Tuck").
  • Instants and permanents with flash that can make it so that an instant or sorcery doesn't resolve by being countered or exiled.
  • Instants and permanents with flash without green or white that can make it so that an enchantment spell doesn't resolve by being countered or exiled or that an enchantment on the board is sacrificed, destroyed, or exiled.
  • Instants and permanents with flash without red, green, or white that can make it so that an artifact doesn't resolve by being countered or exiled or that an artifact on the board is sacrificed, destroyed, or exiled.

What this doesn't include:

  • Cards that only remove creatures not of a specific color, except when it can also remove an artifact or enchantment, when it can be cast for free, or when it can target two creatures.
  • "Neo-Tuck" cards that don't turn the enchanted permanent into a land or indestructible permanent. Otherwise, spot removal or board wipes can reset the commander back into the command zone.
  • Spot Removal that put you at the highest disadvantage, such as Oblation.
  • Permanents without flash that can counter spells, because they act more as preventative measures that stop opponents from wanting to cast particular cards
  • Counterspells that cost more than 2 mana
  • Counterspells that can only counter spells unless their controller pays some amount of mana or life
  • Counterspells that can only counter spells of a particular color, unless they can also answer permanents (even if only of that color)
  • Counterspells that only counter spells that target you/a permanent you control
  • Counterspells that only counter spells with very specific requirements, such as being kicked (Ertai's Trickery), being cast without having any mana paid (Nix), or being controlled by a player with a poison counter (Corrupted Resolve)
  • Counterspells that can only counter spells based on you having a particular board state of nonland permanents or of cards in your hand, such as in the case of Dispersal Shield
  • Counterspells that require you to discard cards as an additional cost, unless the card can be cast without paying any mana

Please suggest spot removal OR counterspells that fit these parameters, ask about my other helpful resources for EDH, or check out this link to my scryfall search for spot removal and counterspells.

Updated:


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Revision 27 See all

(3 years ago)

-1 Flesh / Blood main
-1 Ravenform main
Date added 9 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

21 - 0 Rares

67 - 0 Uncommons

65 - 0 Commons

Cards 157
Avg. CMC 2.55
Tokens Angel 4/4 W, Ape 3/3 G, Beast 3/3 G, Beast 4/4 RG, Bird 2/2 U, Elephant 3-3 G, Elf Warrior 1/1 GW, Foretell, Frog Lizard 3/3 G, Manifest 2/2 C, On an Adventure, Shapeshifter 1/1 C, Sphinx 4/4 U, Spirit 1/1 W
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