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Mill Yourself, Combo Others

Commander / EDH*

Skydra2


Maybeboard


Really need help removing cards at this point! Suggestions are awesome, but I'm having trouble thinning out the deck right now.

Remaking my old Sidisi idea due to my currently greater amount of experience and card knowledge. Similar idea of loading up your graveyard and comboing out, while generating a lot of zombies for field position and possible win if the combos don't work out.

This Sidisi deck has comboing out as its main goal, but while it's getting beat up by smart players due to all the insta-wins in the deck it wants to generate lots of Zombies for a field position. All the tokens and a few tribal effects also give us the option of winning by swamping the field with zombies.

Putting cards in your graveyard doesn't just generate zombies, it gives you access to the cards through the many recursion engines such as Crucible of Worlds for fetchlands, Reanimate and the like for returning our creatures, and most of all cards like Eternal Witness, Skullwinder, and Yawgmoth's Will to give us any card we like to win the game.

Our infinite mana options are the following:Palinchron + Phantasmal Image for infinite mana of any color among lands we control (as long as we can generate enough blue to get it started). The clone is cheap enough that playing it as Palinchron and returning it to your hand with Palinchron's ability gives us 1 floating mana every time from the extra land we tapped. Also works with Deadeye Navigator and Palinchron, but its more expensive

Rings of Brighthearth + Basalt Monolith: Copying the untap ability of Basalt Monolith generates infinite colorless mana if you use the stack right.

Either of those combos can lead to a deadly X spell Blue Sun's Zenith, Stroke of Genius, and the like, whether you deck your opponent, Laboratory Maniac, or play your library. In the absence of an X spell, dropping your hand is still nice.

Triskelion and Mikaeus, the Unhallowed: While Mike is nice for our zombies, he wins instantly when unanswered with Triskelion (if you don't know how the combo works, just know that Triskelion can target itself). When the Trike dies, he shot of his counter already, so Undying triggers again and again.

Archaeomancer + Deadeye Navigator + Time Warp/Cyclonic Rift: Take an extra turn, bounce Archaeomancer, and repeat, or bounce the field every turn the same way. It's mean, but your opponents should scoop to this if it's slow-going.

Cephalid Illusionist + Lightning Greaves + Any other creature: Go through my library as much as I like for zombies and things by continuously equipping the greaves between two creatures due to the 0 cost equip, meaning the illusionist is targeted as many times as necessary. Thanks to this five color combo deck 0% Basic for showing me this combo (Not sure if I want to add the Hermit Druid combo also shown in that deck).

Basalt Monolith + Mesmeric Orb: More self mill, this time only with 2 combo pieces since the monolith can endlessly untap itself. Goes infinite zombies as long as I can get Kozilek, Butcher of Truth in grave.

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Date added 8 years
Last updated 8 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

61 - 0 Rares

31 - 0 Uncommons

13 - 0 Commons

Cards 123
Avg. CMC 3.44
Tokens Bird 2/2 U, Frog Lizard 3/3 G, Spirit 1/1 C, Zombie 2/2 B
Folders Decks to thin out, Toolbox/Reference
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