This Krenko, Mob Boss deck is full of quick combos and a bunch of goblins. A list of each card and its purpose is listed below.

Aftershock : Versatile removal.

Aggravated Assault : More combats, combos with Krenko, Mob Boss .

Arcane Signet : Fast Mana.

Ashnod's Altar : Combo and mana.

Battle Hymn : Lots of creatures/goblins makes lots of mana.

Beetleback Chief : 2/2 with 2 1/1 bodies, acts as a nice source for exponential Krenko, Mob Boss growth.

Blood Moon : Shuts down all non-basics/multi-colored decks.

Boggart Shenanigans : Goblin Recruiter tutor-able, sacrifice perk.

Brightstone Ritual : Goblins make mana, helps drop big bodies/activate abilities

Chaos Warp : Enchantment/threat 'removal'

Dragon Fodder : Provides Krenko, Mob Boss doubling fodder.

Eldrazi Monument : Indestructible flying 2/2 goblins, downside is not relevant.

Forgotten Cave : Sometimes you do not need lands so cycling is a good alternative.

Goblin Bombardment : Kills threats and players.

Goblin Chieftain : Lord who pumps and provides haste. Haste lets Krenko, Mob Boss do his thing sooner.

Goblin Chirurgeon : Sacrifice outlet/safety net.

Goblin King : Mountainwalk makes attacking safer.

Goblin Matron : Find combo piece/ Goblin Recruiter .

Goblin Recruiter : Assemble goblin components. Also very broken.

Goblin Ringleader : Pairs nicely with Goblin Recruiter .

Goblin Sharpshooter : Infinite with Splinter Twin .

Goblin Trashmaster : +1/+1 and artifact removal.

Goblin Warchief : Cheaper & haste.

Goblin War Party : More goblins, faster bigger goblins, or both!

Goblin Welder : This deck uses a lot of artifacts so recursion is nice. Also stops opponents' threats.

Godo, Bandit Warlord : Fetches Krenko, Mob Boss 's gear.

Grenzo, Havoc Raiser : In commander other people play good cards. Now you can play their cards.

Illusionist's Bracers : Doubles Krenko, Mob Boss 's ability.

Impact Tremors : Lots of goblins entering the battlefield.

Imperial Recruiter : Tutors for Goblin Recruiter .

Kari Zev's Expertise : An addition Krenko, Mob Boss activation/a free creature and a free cast trigger

Kher Keep : Some more bodies

Kiki-Jiki, Mirror Breaker : Combos with Zealous Conscripts .

Krenko's Command : More doubling fodder.

Krenko, Tin Street Kingpin : Makes goblins, and it's Krenko...

Lightning Bolt : Spot removal on the cheap.

Lightning Greaves : Protect Krenko, Mob Boss .

Magus of the Moon : Blood Moon on a stick.

Mana Echoes : Mana. Lots of mana.

Mind Stone : Mana rock with options.

Mizzium Mortars : Spot/board creature removal.

Mogg War Marshal : Gives goblins.

Mountain : Make mana. Really important.

Pashalik Mons : Another way to deal damage and make more goblins.

Phyrexian Altar : Combo piece and Mana.

Purphoros, God of the Forge : Scaled up, more powerful Impact Tremors

Ramunap Ruins : Why not?

Reckless Bushwhacker : Haste, pump.

Red Sun's Zenith : Mana is everywhere. Acts as threat removal or even player removal.

Ruby Medallion : Cheap is good.

Sensei's Divining Top : No harm in knowing what is coming up.

Shared Animosity : Goblins.

Shattering Spree : Artifact removal ( By Force is a cheap alternative).

Siege-Gang Commander : Body with 3 goblins. Ability is sometimes relevant.

Skirk Fire Marshal : Wins games, clears boards, protection from red.

Skirk Prospector : Huge combo piece.

Skullclamp : Mana for cards.

Sol Ring : Pay 1 get 2 for as long as it is on the board...

Splinter Twin : Combos with Goblin Sharpshooter & Zealous Conscripts .

Staff of Domination : Helps go infinite and is versatile.

Swiftfoot Boots : Protection and haste.

Sword of the Paruns : Untap Krenko, Mob Boss .

Thornbite Staff : Very strong. Just need a sacrifice outlet.

Thran Dynamo : Mana rock.

Throne of the God-Pharaoh : Krenko, Mob Boss wants to tap and attacking causes creatures to tap.

Treasonous Ogre : 40 life -> 13 mana.

Treasure Nabber : Artifact ramp of other players is now either shut off or mine.

Umbral Mantle : Equip 0, untap for 3.

Zealous Conscripts : Combos with Kiki-Jiki, Mirror Breaker and Splinter Twin .

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Comments

Casual

92% Competitive

Date added 6 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

4 - 0 Mythic Rares

32 - 0 Rares

21 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 2.82
Tokens Copy Clone, Goblin 1/1 R, Kobolds of Kher Keep 0/1 R
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