This is one of the first decks I made when I started playing Magic and over the years I've tweaked it here and there but for the most part it has remained the same.
This deck is very cheap to buy and in my opinion works very well. Wins more than loses. It has it's weakness and I'm always open to suggestions (though, I'd like to keep it as Tribal as possible).
It's focus is control as well as constant evasive attackers.
Pretty simple theory: Use cheap evasive creatures to prowl in better creatures/spells. Everything is supposed to work together, as tribal type decks should.
Oona's Blackguard + Amping all your Rogues and giving all your Rogues the power to discard
Stinkdrinker Bandit + Giving all your Rogues a solid damage increase
Frogtosser Banneret + Reducing the cost of everything by quite a lot when you consider the average CMC. You can make most things Prowl for 1 mana. Including the Earwig Squad (Notably the Prowl
cost is reduced by 2 if it is Goblin and Rogue. It works for Morsel Theft as well as Fodder Launch!)
Auntie's Snitch
+
Marsh Flitter
Nightshade Stinger
+
Prickly Boggart
= Easy prowl hits.
Fodder Launch
+
Marsh Flitter
= Throw the lil 1/1 Goblins made!
Auntie's Snitch
+
Fodder Launch
= Throw the Snitch, it doesn't matter if it dies since they come back!